Results 1 to 10 of 70

Hybrid View

  1. #1
    Player
    ASkellington's Avatar
    Join Date
    Dec 2019
    Posts
    986
    Character
    Xynnel Valeroyant
    World
    Balmung
    Main Class
    Astrologian Lv 100
    Quote Originally Posted by Renathras View Post
    I don't think it's accurate to say "people are all to happy to drop the moment" that they aren't forced to do it. The amount of people that make full T/3D premade runs is pretty small compared to the people that just que into DF or use a normal T/H/2D comp, even with their premades. I think it's fair to say that some people want to drop it when allowed, but I think it's easy to overestimate how many are actually doing so.
    I disagree with this. Part of why I stopped playing ESO was because you could do this. Yeah, DF forces you into playing the healer role like it does here, but you best believe if you could queue DF without the limitation of a healer, people would do so. Much like here, most dungeons players interact with don't need a healer. There's enough self healing in the game to not require it and much like DNC and RDM can here, a magica DPS can just slot a few healing spells either from their class or ones that aren't connected to the restoration staff line and be just fine. (you can also do it with tanks btw)
    (1)
    I'm tired of being told to wait for post-patches and expansions for fixes and increased healing requirements that are never coming. Healers are not fun in all forms of content like all jobs should be, they're replaced by tanks and dps due to low healing requirements and their dps kit is small for 0 reason, when in the past we had more options and handled things just fine. I refuse to play healer in roulette come DT. I refuse to heal EXs, I refuse to go into Savage, and I am boycotting Ultimate.

    #FFXIVHEALERSTRIKE

  2. #2
    Player
    Renathras's Avatar
    Join Date
    Dec 2014
    Posts
    2,747
    Character
    Ren Thras
    World
    Famfrit
    Main Class
    White Mage Lv 100
    Quote Originally Posted by ASkellington View Post
    I disagree with this. Part of why I stopped playing ESO was because you could do this. Yeah, DF forces you into playing the healer role like it does here, but you best believe if you could queue DF without the limitation of a healer, people would do so. Much like here, most dungeons players interact with don't need a healer. There's enough self healing in the game to not require it and much like DNC and RDM can here, a magica DPS can just slot a few healing spells either from their class or ones that aren't connected to the restoration staff line and be just fine. (you can also do it with tanks btw)
    Yeah, but what I mean is, I don't even think it's that. Most people aren't trying to hyperoptimize in this game. If someone's doing a daily Expert for 90 tomes, they don't care if it takes 15 mins or so. They aren't putting together a speed running group to cut off 3-5 minutes. Most people want the easiest path, and that's DF, not PF. The difference also isn't huge. The log speed runs are probably pretty coordinated parties, not the "average player" experience/output. Me personally, I don't feel comfortable Tanking without a Healer, and I think people VASTLY understate the damage Tanks take because the specific case of WAR and Bloodletting make it seem like it's universal, but even most of the speed runs (as someone else in here said) use a WAR for the Tank, meaning it's a much more isolated issue than it might otherwise appear.

    But the point holds that people are probably overestimating how many people are actually doing this. Even when I have FC only runs of Experts, people always form a T/H/D/D party. No one's ever asked for a T/3D party in my FC. I'm sure it happens with people, but again, I think it's much less prevalent than people make it out to be. Which is true of MOST of the Healer-related topics in this game (e.g. 1 Healer Ultimates has a similar problem of people vastly overstating what is barely possible, and is only possible when RNG perfectly lines up, every player in the team makes no mistakes and are willing to dedicate hours to getting that perfect RNG, and where only one Healer Job seems able to even do it.)
    (0)

  3. #3
    Player
    ASkellington's Avatar
    Join Date
    Dec 2019
    Posts
    986
    Character
    Xynnel Valeroyant
    World
    Balmung
    Main Class
    Astrologian Lv 100
    Quote Originally Posted by Renathras View Post
    Yeah, but what I mean is, I don't even think it's that. Most people aren't trying to hyperoptimize in this game. If someone's doing a daily Expert for 90 tomes, they don't care if it takes 15 mins or so. They aren't putting together a speed running group to cut off 3-5 minutes. Most people want the easiest path, and that's DF, not PF. The difference also isn't huge. The log speed runs are probably pretty coordinated parties, not the "average player" experience/output. Me personally, I don't feel comfortable Tanking without a Healer, and I think people VASTLY understate the damage Tanks take because the specific case of WAR and Bloodletting make it seem like it's universal, but even most of the speed runs (as someone else in here said) use a WAR for the Tank, meaning it's a much more isolated issue than it might otherwise appear.

    But the point holds that people are probably overestimating how many people are actually doing this. Even when I have FC only runs of Experts, people always form a T/H/D/D party. No one's ever asked for a T/3D party in my FC. I'm sure it happens with people, but again, I think it's much less prevalent than people make it out to be. Which is true of MOST of the Healer-related topics in this game (e.g. 1 Healer Ultimates has a similar problem of people vastly overstating what is barely possible, and is only possible when RNG perfectly lines up, every player in the team makes no mistakes and are willing to dedicate hours to getting that perfect RNG, and where only one Healer Job seems able to even do it.)
    My problem is that it shouldn't be possible. And honestly the only reason why dungeons I think are an issue is because of W2W. Bosses in this game are 100% soloable by tanks with the healing they have and that's... dumb.

    Savage and Ultimate are even more egregious. The hardest content in the game made for a group of 8 players, 2 tanks and 2 healers can be completed without 2 healers? Really. That's OK SE? That's the issue with 1T/3DPS. That its even possible to begin with. There should be healer mechanics, of that we all agree, and there are, but not enough to ACTUALLY need a healer.
    (6)
    I'm tired of being told to wait for post-patches and expansions for fixes and increased healing requirements that are never coming. Healers are not fun in all forms of content like all jobs should be, they're replaced by tanks and dps due to low healing requirements and their dps kit is small for 0 reason, when in the past we had more options and handled things just fine. I refuse to play healer in roulette come DT. I refuse to heal EXs, I refuse to go into Savage, and I am boycotting Ultimate.

    #FFXIVHEALERSTRIKE

  4. #4
    Player
    Renathras's Avatar
    Join Date
    Dec 2014
    Posts
    2,747
    Character
    Ren Thras
    World
    Famfrit
    Main Class
    White Mage Lv 100
    Quote Originally Posted by ASkellington View Post
    ...
    Honestly, I don't think this is inherently a problem. In some MMOs, you can forego a Tank if you have excellent CC or kiting skills. It being possible to do a causal 4 man dungeon without a Healer (again, you can also do them without Tanks or without DPS) isn't really a problem on its own. To do a T/3D run you have to have good DPSers or the Tank will run out of CDs (and contrary to popular belief, they do, in fact, take damage that can kill them), and you have to have a Tank that doesn't just blow the whole kitchen sink and then have no defensives to use after that 15 sec of near invulnerability.

    Likewise, if a party with the perfect comp, doing mechanics flawlessly, with the perfect rotation, can do a single Healer run after hours of trying to get the right RNG while also maintaining perfect or near-perfect performances and only with a specific Healer Job and specific party composition that allows for this, I don't think that's an issue either. It's like saying people shouldn't be able to solo PotD.

    T/3D isn't at all part of the problem. I also disagree that there isn't enough healing needed. I think the issue is more that too many non-Healer Jobs have lots of healing. I don't know who you guys run with, but in my DF Expert roulettes, I HAVE to heal the Tank and DPS party members. They die to raidwides from bosses in Manalis if they aren't tended to. I'm not sure what content you're running where people don't take damage and don't die if not healed.

    EDIT:

    Quote Originally Posted by Semirhage View Post
    God FF14 healers are the most horrifically designed classes I've ever seen in an MMO.
    That's not Healer design, though, that's encounter design......also Tank design, but that's still the same issue, just the other side of it.
    (0)
    Last edited by Renathras; 03-26-2023 at 11:15 AM. Reason: Marked with EDIT

  5. #5
    Player
    ASkellington's Avatar
    Join Date
    Dec 2019
    Posts
    986
    Character
    Xynnel Valeroyant
    World
    Balmung
    Main Class
    Astrologian Lv 100
    Quote Originally Posted by Renathras View Post
    Honestly, I don't think this is inherently a problem. In some MMOs, you can forego a Tank if you have excellent CC or kiting skills. It being possible to do a causal 4 man dungeon without a Healer (again, you can also do them without Tanks or without DPS) isn't really a problem on its own. To do a T/3D run you have to have good DPSers or the Tank will run out of CDs (and contrary to popular belief, they do, in fact, take damage that can kill them), and you have to have a Tank that doesn't just blow the whole kitchen sink and then have no defensives to use after that 15 sec of near invulnerability.

    Likewise, if a party with the perfect comp, doing mechanics flawlessly, with the perfect rotation, can do a single Healer run after hours of trying to get the right RNG while also maintaining perfect or near-perfect performances and only with a specific Healer Job and specific party composition that allows for this, I don't think that's an issue either. It's like saying people shouldn't be able to solo PotD.

    T/3D isn't at all part of the problem. I also disagree that there isn't enough healing needed. I think the issue is more that too many non-Healer Jobs have lots of healing. I don't know who you guys run with, but in my DF Expert roulettes, I HAVE to heal the Tank and DPS party members. They die to raidwides from bosses in Manalis if they aren't tended to. I'm not sure what content you're running where people don't take damage and don't die if not healed.
    You could take all the self heals away and it wouldn't do much aside from make tanks upset.

    Plenty of dungeons I've ran there has been an AOE that I don't need to heal because they don't even do half damage. By the time the next unavoidable damage occurs I can press a button, they're up to full and nothing has changed. Tanks are worse. Unless they stand in bad I only need to pop CI or Exal on a tank buster (some times not even that) and they're fine. The "worst" I ever have to do is pop a regen on them. Bosses are a joke to heal in this game.

    W2Ws are the only interesting parts of a dungeon because I actually use my entire bloated kit. If dungeon bosses were more like that we wouldn't be having this discussion.

    Same can be said in raids and trials. The last few have been interesting to heal, and more of what I'd like to see, but nothing to really be happy about. Its "more of that but better and for things other than raids and trials already".
    (2)
    I'm tired of being told to wait for post-patches and expansions for fixes and increased healing requirements that are never coming. Healers are not fun in all forms of content like all jobs should be, they're replaced by tanks and dps due to low healing requirements and their dps kit is small for 0 reason, when in the past we had more options and handled things just fine. I refuse to play healer in roulette come DT. I refuse to heal EXs, I refuse to go into Savage, and I am boycotting Ultimate.

    #FFXIVHEALERSTRIKE