Quote Originally Posted by KatiaRelanah View Post
So at this point, we have to acknowledge that for probably 90%? (number pulled straight out of my ass lol) of the house-d population, based largely on just seeing the general flow of the debate/discussion, have a home either as a furnishing dumping ground, or something cool to show to their friends. At which point... Why do you need a ward for that? If someone visits a ward EXCLUSIVELY to come check out/hang out at your place, what does it matter what the neighbors have as decoration?

And yes, there\\\\'s SOME people who like, their FC/friend group happened to buy homes all next to each other and they coordinated... Cool, as has been said, keep the wards. But anyone in the larger pool of, at most, "showing off THEIR HOUSE to their friends", it doesn\\\\'t make a difference whether it\\\\'s an isolated instance, or shoved between gaudily-decorated meme homes.

The only real possible issue I can think of, which doesn\\\\'t seem to be brought up, is what form this would take. Like, is a depopulated (except for the "target" home) ward zone instanced in for the duration? Do you have a home in a black void of nothingness? Do you enter the instance by crossing the gate threshold?

I guess if I had to wonder aloud about the instancing, it\\\\'s not a criticism/rebuttal per se, but I\\\\'m just genuinely wondering what it even looks like in execution.
I gave a short answer in my other reply, but basically picture a plot that’s already in the game, exactly as is. Now pick an arbitrary point around the plot, after which, it’s just the background scenery. Any neighboring plots would just be generic scenery, if shown at all. There’s another topic I created where others have made ideas and suggestions as well.