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  1. #61
    Player
    Yves's Avatar
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    Mar 2011
    Posts
    556
    Character
    Bubble Yum
    World
    Sargatanas
    Main Class
    Goldsmith Lv 50
    I just kind of view this as the "race for gear" concept. Everyone wants it NOW and it can be frustrating to constantly repeat something for no return. But, at the same time, what else is there to do? Most of us are stretching to play the game for more than a couple hours at a time. I'm not complaining but the game is going to lose even more people from lack of content than lack of drops. If anything, this is another irritating timesink but oh wells.
    (1)

  2. #62
    Player
    Richard_BG's Avatar
    Join Date
    Oct 2011
    Location
    www.bluegarter.guildwork.com
    Posts
    523
    Character
    Tsubaki Nakatsu
    World
    Excalibur
    Main Class
    Thaumaturge Lv 50
    Quote Originally Posted by Yves View Post
    I just kind of view this as the "race for gear" concept. Everyone wants it NOW and it can be frustrating to constantly repeat something for no return. But, at the same time, what else is there to do? Most of us are stretching to play the game for more than a couple hours at a time. I'm not complaining but the game is going to lose even more people from lack of content than lack of drops. If anything, this is another irritating timesink but oh wells.
    I think 99.9% of the people that have complained in this thread (about drop rates/content and such) have that complaint well rooted in the way SE is handling content from the start (not so much about the gear itself). It all goes back to the basic mmo content design that SE is royally boning right now. It's 100% about the bigger picture than just DL.
    (3)
    www.bluegarter.guildwork.com
    Quote Originally Posted by Rydin View Post
    Look at you... Just when I thought I liked Carraway more (and Fusional A LOT LESS)... Richard... you're my new favorite

  3. #63
    Player
    Keftenk's Avatar
    Join Date
    Mar 2011
    Location
    Uldah
    Posts
    802
    Character
    Keftenk Duras
    World
    Excalibur
    Main Class
    Conjurer Lv 50
    Quote Originally Posted by Richard_BG View Post
    only 13 runs? Pretty sure Raikki's LS has gone 8 days straight without DL :P
    Lawls, sucks D;
    (0)

  4. #64
    Player
    Yves's Avatar
    Join Date
    Mar 2011
    Posts
    556
    Character
    Bubble Yum
    World
    Sargatanas
    Main Class
    Goldsmith Lv 50
    Quote Originally Posted by Richard_BG View Post
    I think 99.9% of the people that have complained in this thread (about drop rates/content and such) have that complaint well rooted in the way SE is handling content from the start (not so much about the gear itself). It all goes back to the basic mmo content design that SE is royally boning right now. It's 100% about the bigger picture than just DL.
    Yeah, I'm with everyone on that. I just think a part of the "bigger picture" is that we (sadly) need timesinks. A small percentage of the population will quit over the crappy droprates. A significantly larger percentage will quit if they run out of junk to do. It isn't fun, it certainly isn't ideal, but it might be necessary.
    (0)

  5. #65
    Player
    Rydin's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    2,821
    Character
    Nyris Reach
    World
    Jenova
    Main Class
    Lancer Lv 50
    Quote Originally Posted by Yves View Post
    I just kind of view this as the "race for gear" concept. Everyone wants it NOW and it can be frustrating to constantly repeat something for no return. But, at the same time, what else is there to do? Most of us are stretching to play the game for more than a couple hours at a time. I'm not complaining but the game is going to lose even more people from lack of content than lack of drops. If anything, this is another irritating timesink but oh wells.
    I think this "lack of drops" complaint is a form of "lack of content" though....
    there is very little content... so to make gear harder to get, SE has to lower the drop rates to force you to keep repeating the same content over and over....

    Quote Originally Posted by Yves View Post
    Yeah, I'm with everyone on that. I just think a part of the "bigger picture" is that we (sadly) need timesinks. A small percentage of the population will quit over the crappy droprates. A significantly larger percentage will quit if they run out of junk to do. It isn't fun, it certainly isn't ideal, but it might be necessary.
    Honestly... if there were a million and one things to do in this game... then the DL drop rates would be higher because they wouldn't expect people to put that much time into one dungeon... and thats what has people ticked off
    You are punishing players because YOU failed to add enough content to please the playerbase and keep them busy
    (0)
    Last edited by Rydin; 04-03-2012 at 01:07 PM.

  6. #66
    Player
    Richard_BG's Avatar
    Join Date
    Oct 2011
    Location
    www.bluegarter.guildwork.com
    Posts
    523
    Character
    Tsubaki Nakatsu
    World
    Excalibur
    Main Class
    Thaumaturge Lv 50
    There is no reason that SE can't make a load of content that is engaging, challenging and randomized/scaled to certain setups/# of players/situations, while also having a reasonable way to obtain gear. There just is no excuse at this point in the mmo genre.
    (3)
    www.bluegarter.guildwork.com
    Quote Originally Posted by Rydin View Post
    Look at you... Just when I thought I liked Carraway more (and Fusional A LOT LESS)... Richard... you're my new favorite

  7. #67
    Player
    Yves's Avatar
    Join Date
    Mar 2011
    Posts
    556
    Character
    Bubble Yum
    World
    Sargatanas
    Main Class
    Goldsmith Lv 50
    Quote Originally Posted by Rydin View Post
    I think this "lack of drops" complaint is a form of "lack of content" though....
    there is very little content... so to make gear harder to get, SE has to lower the drop rates to force you to keep repeating the same content over and over....



    Honestly... if there were a million and one things to do in this game... then the DL drop rates would be higher because they wouldn't expect people to put that much time into one dungeon... and thats what has people ticked off
    You are punishing players because YOU failed to add enough content to please the playerbase
    Yup. This is entirely a function of content - I don't think anyone can disagree. It sure is irritating but I think we're stuck with it whether we like it or not.
    (0)

  8. #68
    Player
    Rydin's Avatar
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    Mar 2011
    Location
    Gridania
    Posts
    2,821
    Character
    Nyris Reach
    World
    Jenova
    Main Class
    Lancer Lv 50
    Quote Originally Posted by Yves View Post
    Yup. This is entirely a function of content - I don't think anyone can disagree. It sure is irritating but I think we're stuck with it whether we like it or not.
    Thats probably true
    (0)

  9. #69
    Player
    Yves's Avatar
    Join Date
    Mar 2011
    Posts
    556
    Character
    Bubble Yum
    World
    Sargatanas
    Main Class
    Goldsmith Lv 50
    Quote Originally Posted by Richard_BG View Post
    There is no reason that SE can't make a load of content that is engaging, challenging and randomized/scaled to certain setups/# of players/situations, while also having a reasonable way to obtain gear. There just is no excuse at this point in the mmo genre.
    I think this is a misconception. They are doing this - it's just that this engine is not the medium they are doing it for. There is about 6-8 months left before 2.0 (depending on who you are what you think) and I don't think they will be doing much more than bare bones for us via the current client. The roadmap doesn't look like it has much more planned. Honestly, I wouldn't expect much from here on out - we're stuck with what we have (as much as that sucks.)
    (1)

  10. #70
    Player
    Richard_BG's Avatar
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    Oct 2011
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    www.bluegarter.guildwork.com
    Posts
    523
    Character
    Tsubaki Nakatsu
    World
    Excalibur
    Main Class
    Thaumaturge Lv 50
    Quote Originally Posted by Yves View Post
    I think this is a misconception. They are doing this - it's just that this engine is not the medium they are doing it for. There is about 6-8 months left before 2.0 (depending on who you are what you think) and I don't think they will be doing much more than bare bones for us via the current client. The roadmap doesn't look like it has much more planned. Honestly, I wouldn't expect much from here on out - we're stuck with what we have (as much as that sucks.)
    well i'll save my judgments for 2.0's content at the E3 release this year. I completely understand that we wont get anything until 2.0 and I accepted that last year. I'm basically just reiterating (mostly to myself and maybe for people who don't understand yet) what SE needs to be doing for 2.0
    (4)
    www.bluegarter.guildwork.com
    Quote Originally Posted by Rydin View Post
    Look at you... Just when I thought I liked Carraway more (and Fusional A LOT LESS)... Richard... you're my new favorite

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