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  1. #1
    Player
    Richard_BG's Avatar
    Join Date
    Oct 2011
    Location
    www.bluegarter.guildwork.com
    Posts
    523
    Character
    Tsubaki Nakatsu
    World
    Excalibur
    Main Class
    Thaumaturge Lv 50
    Quote Originally Posted by Yves View Post
    I just kind of view this as the "race for gear" concept. Everyone wants it NOW and it can be frustrating to constantly repeat something for no return. But, at the same time, what else is there to do? Most of us are stretching to play the game for more than a couple hours at a time. I'm not complaining but the game is going to lose even more people from lack of content than lack of drops. If anything, this is another irritating timesink but oh wells.
    I think 99.9% of the people that have complained in this thread (about drop rates/content and such) have that complaint well rooted in the way SE is handling content from the start (not so much about the gear itself). It all goes back to the basic mmo content design that SE is royally boning right now. It's 100% about the bigger picture than just DL.
    (3)
    www.bluegarter.guildwork.com
    Quote Originally Posted by Rydin View Post
    Look at you... Just when I thought I liked Carraway more (and Fusional A LOT LESS)... Richard... you're my new favorite

  2. #2
    Player
    Yves's Avatar
    Join Date
    Mar 2011
    Posts
    556
    Character
    Bubble Yum
    World
    Sargatanas
    Main Class
    Goldsmith Lv 50
    Quote Originally Posted by Richard_BG View Post
    I think 99.9% of the people that have complained in this thread (about drop rates/content and such) have that complaint well rooted in the way SE is handling content from the start (not so much about the gear itself). It all goes back to the basic mmo content design that SE is royally boning right now. It's 100% about the bigger picture than just DL.
    Yeah, I'm with everyone on that. I just think a part of the "bigger picture" is that we (sadly) need timesinks. A small percentage of the population will quit over the crappy droprates. A significantly larger percentage will quit if they run out of junk to do. It isn't fun, it certainly isn't ideal, but it might be necessary.
    (0)