Quote Originally Posted by Ggwppino View Post
This. In addition to being much more natural and sensible to think of it: because it doesn't make sense that your strongest summon unlocks 3 weaker summons but it should be vice versa, it clearly also makes rotation more natural and makes the rotation completely non-rigid to delay the burst phases when mechs require it. This for the basic rotation of the smn would be a healthy touch. (And the fact that the designers didn't think about it makes me think badly). Personally I wouldn't start with 3 gems already, but I would prefer an ogcd with a 2 minute cd that fills the gems (this would allow, playfully, to potentially vary the rotation)
A knock on effect of doing it this way is that you'd have a double demi burst every 2 minutes after your opener. This could also be changed to shift away from 2 minute bursts of course, but regardless of the timer restrictions, is that what you're imagining with this concept?