Quote Originally Posted by Kaurhz View Post
I don't mind teleports so much, as you're still required to navigate and traverse the world, but flying, as you've said gives everything a sense of feeling smaller than it actually is. If I were to compare, let's say traversing Old Sharlayan with a zone, e.g., Radz at Han, I always find that the former feels much better than the latter, just because of how I need to traverse it.

Flying works, but I think it only works in games where every area isn't instanced off from each other, Sea of Clouds works because you have the depth to work with, but that's about it. It's not to say I feel that the zones themselves are bad, but instanced + flying just feels incredibly small.
I can't recall the name of the title as it was back around 15-20 years ago but I do remember playing a F2P MMO that actually had flying enemies that could attack you while flying on your mount and you'd either have to flee from them or fight them. If a game that old could do it, it just seems like a missed opportunity with newer titles that feature flying via mounts.