Page 8 of 15 FirstFirst ... 6 7 8 9 10 ... LastLast
Results 71 to 80 of 145
  1. #71
    Player Midareyukki's Avatar
    Join Date
    Oct 2017
    Location
    Bozja
    Posts
    2,580
    Character
    Harun Asubra
    World
    Zodiark
    Main Class
    Warrior Lv 100
    Quote Originally Posted by Eraden View Post
    Stormpeaks not "listening". Wissp mentioned "TEMPORARY" solution. Is solution that can be done NOW. If MathildisMMORPG havings such difficulties with sound, this solution can be done NOW to alleviate difficulties until maybe another solution made in future. Does Stormpeaks think Devs can just snap fingers and has instant new solution created?
    ...she's right though. Same as MahthildisMMORPG. ESPECIALLY if what you want to argue is semanthics of all things.

    Yes, there is a temporary solution to the problem.

    HOW VERY OBSERVANT OF YOU ALL.

    Now, this thread is clearly trying to make the temporary a bit more permanent. And preferrably, something that doesn't also end up affecting every other sound in the game. After all, we already discriminate between certain niche sounds as it is, considering Bard Performance is only really ever a thing whenever we go to a city state, especially the plaza. At least, that's been my experience, I've never had a consistant, constant stream of Performance literally anywhere else other than the city states.

    So now you guys are here, arguing that "you were already given an answer, how dare you not help yourself", when people just want to be able to specify. That's it, that's the thread.

    ...odds are they already helped themselves. They just would rather have a more specific thing.

    Or, you know, what I suggested because even I am aware that SE likely won't make sliders for every single type of sound in the game: Just rework the crafter sounds into more pleasant, less obnoxious (and preferrably ACCURATE) sound effects. They did this for Gunbreaker. Any crafter will have to deal with WVR's grindy dry wheel, or hammer wielders clanging in their ears, so it'd even help them.

    You guys are just acting like OP is the problem, when really you guys just don't want to be sympathetic whatsoever.
    (7)

  2. #72
    Player Stormpeaks's Avatar
    Join Date
    Jun 2021
    Posts
    2,668
    Character
    Maya Jcb
    World
    Halicarnassus
    Main Class
    Dancer Lv 80
    Quote Originally Posted by Midareyukki View Post
    ...she's right though. Same as MahthildisMMORPG. ESPECIALLY if what you want to argue is semanthics of all things.

    Yes, there is a temporary solution to the problem.

    HOW VERY OBSERVANT OF YOU ALL.

    Now, this thread is clearly trying to make the temporary a bit more permanent. And preferrably, something that doesn't also end up affecting every other sound in the game. After all, we already discriminate between certain niche sounds as it is, considering Bard Performance is only really ever a thing whenever we go to a city state, especially the plaza. At least, that's been my experience, I've never had a consistant, constant stream of Performance literally anywhere else other than the city states.

    So now you guys are here, arguing that "you were already given an answer, how dare you not help yourself", when people just want to be able to specify. That's it, that's the thread.

    ...odds are they already helped themselves. They just would rather have a more specific thing.

    Or, you know, what I suggested because even I am aware that SE likely won't make sliders for every single type of sound in the game: Just rework the crafter sounds into more pleasant, less obnoxious (and preferrably ACCURATE) sound effects. They did this for Gunbreaker. Any crafter will have to deal with WVR's grindy dry wheel, or hammer wielders clanging in their ears, so it'd even help them.

    You guys are just acting like OP is the problem, when really you guys just don't want to be sympathetic whatsoever.
    Thank you Midareyukki
    (2)

  3. #73
    Player
    Eraden's Avatar
    Join Date
    Jan 2022
    Posts
    1,229
    Character
    Mao Xifeng
    World
    Adamantoise
    Main Class
    Black Mage Lv 100
    Quote Originally Posted by Midareyukki View Post
    ...she's right though. Same as MahthildisMMORPG. ESPECIALLY if what you want to argue is semanthics of all things.

    Yes, there is a temporary solution to the problem.

    HOW VERY OBSERVANT OF YOU ALL.

    Now, this thread is clearly trying to make the temporary a bit more permanent. And preferrably, something that doesn't also end up affecting every other sound in the game. After all, we already discriminate between certain niche sounds as it is, considering Bard Performance is only really ever a thing whenever we go to a city state, especially the plaza. At least, that's been my experience, I've never had a consistant, constant stream of Performance literally anywhere else other than the city states.

    So now you guys are here, arguing that "you were already given an answer, how dare you not help yourself", when people just want to be able to specify. That's it, that's the thread.

    ...odds are they already helped themselves. They just would rather have a more specific thing.

    Or, you know, what I suggested because even I am aware that SE likely won't make sliders for every single type of sound in the game: Just rework the crafter sounds into more pleasant, less obnoxious (and preferrably ACCURATE) sound effects. They did this for Gunbreaker. Any crafter will have to deal with WVR's grindy dry wheel, or hammer wielders clanging in their ears, so it'd even help them.

    You guys are just acting like OP is the problem, when really you guys just don't want to be sympathetic whatsoever.
    Wow. How very ignorant of you to presume likes that. Mao is VERY sympathetic with OP. Mao has difficulties of different kind for playing game. Difference between OP and Mao though is that is way for OP to at least temporarily deal with difficulties. Mao does not. If Mao had way to deal with Mao's problems already built in game, Mao would use it. Mao is glad that Midareyukki sympathetic to OP but Midareyukki should check ignorant attitude at door when talkings about others. Mao hopings that some day will be more quality of life features built into game to helps OP and others but until then OP needs to use what is available.
    (2)

  4. #74
    Player Stormpeaks's Avatar
    Join Date
    Jun 2021
    Posts
    2,668
    Character
    Maya Jcb
    World
    Halicarnassus
    Main Class
    Dancer Lv 80
    Quote Originally Posted by Eraden View Post
    Wow. How very ignorant of you to presume likes that. Mao is VERY sympathetic with OP. Mao has difficulties of different kind for playing game. Difference between OP and Mao though is that is way for OP to at least temporarily deal with difficulties. Mao does not. If Mao had way to deal with Mao's problems already built in game, Mao would use it. Mao is glad that Midareyukki sympathetic to OP but Midareyukki should check ignorant attitude at door when talkings about others. Mao hopings that some day will be more quality of life features built into game to helps OP and others but until then OP needs to use what is available.
    That would work but then when is it going to be implemented if everyone keeps saying "just mute the entire sound effects for other players", why would they bother then ? Then it stays a temporary solution and there never is an actual permanent solution.
    (5)
    Last edited by Stormpeaks; 03-16-2023 at 08:19 AM.

  5. #75
    Player
    Eraden's Avatar
    Join Date
    Jan 2022
    Posts
    1,229
    Character
    Mao Xifeng
    World
    Adamantoise
    Main Class
    Black Mage Lv 100
    Quote Originally Posted by Stormpeaks View Post
    That would work but then when is it going to be implemented if everyone keeps saying "just mute the entire sound effects", why would they bother then ? Then it stays a temporary solution and there never is an actual permanent solution.
    Can be done if peoples keep asking for QOL things. May not happen rights away but hopefully down the road, more features will be added. Mao is all in favor of more QOL adjustments.
    (4)

  6. #76
    Player Midareyukki's Avatar
    Join Date
    Oct 2017
    Location
    Bozja
    Posts
    2,580
    Character
    Harun Asubra
    World
    Zodiark
    Main Class
    Warrior Lv 100
    Quote Originally Posted by Eraden View Post
    Wow. How very ignorant of you to presume likes that. Mao is VERY sympathetic with OP. Mao has difficulties of different kind for playing game. Difference between OP and Mao though is that is way for OP to at least temporarily deal with difficulties. Mao does not. If Mao had way to deal with Mao's problems already built in game, Mao would use it. Mao is glad that Midareyukki sympathetic to OP but Midareyukki should check ignorant attitude at door when talkings about others. Mao hopings that some day will be more quality of life features built into game to helps OP and others but until then OP needs to use what is available.
    Explain what ignorant attitude I displayed, please. Rather than being accusatory, yes? Because you're just proving everything Stormpeaks and the OP have been complaining about otherwise.

    All I said is that the quip people have pointed out, that there is a way to mute sound effects, is not the point of this thread overall. That OP clearly knows that the option exists, but likely doesn't want.

    Heck, unlike people whose one and only thought seemed to stop at the obvious, I actually pointed out an alternative, because I'm well aware that SE isn't likely to add specific sliders for this.

    Explain to me, Mao, in what way was I "ignorant".

    Because what does seem to be ignorant is people constantly stopping their thought process at the obvious. I'm very certain, reading the past 7 pages, that people are well aware the option to lower SFX exists. But what doesn't exist is the option to be select about it.

    What others took from it was "Yes, it'd be nice to be able to discriminate between sound types."
    What I took from it was "Well, that doesn't seem realistic. But there is an alternative that might be. Because the issue to a lot of people are repetitive and loud sounds, which quickly become obnoxious."
    What people stopping their reasoning at the SFX option take from it "Yet another post complaining about something that can be done with the press of a macro, why haven't they tried?"

    OP was courteous to people in his request. And several people who agreed with OP entirely were as well. Those people didn't direct OP with
    Quote Originally Posted by Wissp View Post
    Sigh, I'm sorry, there is just no helping people who refuse to take initiative and help themselves.
    Because so many things in this game exist simply because people asked for the option to be there.
    Stuff that we really could have lived well without. Stuff that the game worked fine for years without it being there, and now it's an option there.

    That's all there is. Being snarky at OP for having a request that apparently several people share isn't going to make the suggestion any better. The ability to change sound effects has been noted. But there are ways around this. They could go the way OP said. Or they could go any other alternative. If something is meant to be temporary, why are we now shaming OP for wanting something permanent and long-term? Heck, all Stormpeaks said was "OP is helping themself, they're asking for a way to deal with those sounds beyond muting every single sound effect".

    Where am I being ignorant?
    (7)

  7. #77
    Player Stormpeaks's Avatar
    Join Date
    Jun 2021
    Posts
    2,668
    Character
    Maya Jcb
    World
    Halicarnassus
    Main Class
    Dancer Lv 80
    Quote Originally Posted by Eraden View Post
    Can be done if peoples keep asking for QOL things. May not happen rights away but hopefully down the road, more features will be added. Mao is all in favor of more QOL adjustments.
    And that's why this thread was made, but was instantly criticized by people saying "TOUCH GRASS !" "DUH JUST TURN SOUNDS OFF !" ", as if it's a solution, while the OP is asking for an OPTION, this was a suggestion and OP is asking and giving feedback about a potential option for it.
    (9)

  8. #78
    Player Midareyukki's Avatar
    Join Date
    Oct 2017
    Location
    Bozja
    Posts
    2,580
    Character
    Harun Asubra
    World
    Zodiark
    Main Class
    Warrior Lv 100
    Quote Originally Posted by Stormpeaks View Post
    And that's why this thread was made, but was instantly criticized by people saying "TOUCH GRASS !" "DUH JUST TURN SOUNDS OFF !" ", as if it's a solution, while the OP is asking for an OPTION, this was a suggestion and OP is asking and giving feedback about a potential option for it.
    ^ This.

    Instead of bashing OP for not stopping at the most direct, obvious, temporary solution, why are people not taking into consideration what was said already and realize that it's just a call for QoL options? One that might take the devs work to do later down the line, like Mao said.

    OP just had a request. "Allow us to mute crafters". It entails being able to separate Sound Effects into categories. OP also stated why they felt this would really help.

    Are there other ways to go around? Absolutely. Is this so unreasonable? Not at all, we already have a mute-all in the options. The caveat is that this will indeed "mute everything", and for some people this may be inconvenient. Some people might want chat sounds on. Some people might want to be able to listen to other sound effects, just not the really grating or loud ones, of which Crafters are indeed overloaded with.

    T: this isn't a matter of having to go outside and touch grass. This sort of attitude is warranted in some cases, but I personally don't think this one is necessary.

    And by the way? There's a plug-in that allows you to mute select things.
    A plug-in, however, is not a real tool. It modifies the game in ways that no other videogame would allow, even if they were this generous. It allows you to specifically isolate sound effects and mute them. Now, before I get accused of anything again, I'm not saying we should totally have that as a feature. But the mere fact some people use it and feel relieved by its presence indicates there's more to this topic overall than meets the eye. Perhaps people should consider that instead of telling others to touch grass and making OP feel uncomfortable needlessly.
    (5)

  9. #79
    Player
    Eraden's Avatar
    Join Date
    Jan 2022
    Posts
    1,229
    Character
    Mao Xifeng
    World
    Adamantoise
    Main Class
    Black Mage Lv 100
    Quote Originally Posted by Midareyukki View Post
    Explain what ignorant attitude I displayed, please. Rather than being accusatory, yes? Because you're just proving everything Stormpeaks and the OP have been complaining about otherwise.

    All I said is that the quip people have pointed out, that there is a way to mute sound effects, is not the point of this thread overall. That OP clearly knows that the option exists, but likely doesn't want.

    Heck, unlike people whose one and only thought seemed to stop at the obvious, I actually pointed out an alternative, because I'm well aware that SE isn't likely to add specific sliders for this.

    Explain to me, Mao, in what way was I "ignorant".

    Because what does seem to be ignorant is people constantly stopping their thought process at the obvious. I'm very certain, reading the past 7 pages, that people are well aware the option to lower SFX exists. But what doesn't exist is the option to be select about it.

    What others took from it was "Yes, it'd be nice to be able to discriminate between sound types."
    What I took from it was "Well, that doesn't seem realistic. But there is an alternative that might be. Because the issue to a lot of people are repetitive and loud sounds, which quickly become obnoxious."
    What people stopping their reasoning at the SFX option take from it "Yet another post complaining about something that can be done with the press of a macro, why haven't they tried?"

    OP was courteous to people in his request. And several people who agreed with OP entirely were as well. Those people didn't direct OP with

    Because so many things in this game exist simply because people asked for the option to be there.
    Stuff that we really could have lived well without. Stuff that the game worked fine for years without it being there, and now it's an option there.

    That's all there is. Being snarky at OP for having a request that apparently several people share isn't going to make the suggestion any better. The ability to change sound effects has been noted. But there are ways around this. They could go the way OP said. Or they could go any other alternative. If something is meant to be temporary, why are we now shaming OP for wanting something permanent and long-term? Heck, all Stormpeaks said was "OP is helping themself, they're asking for a way to deal with those sounds beyond muting every single sound effect".

    Where am I being ignorant?
    Midareyukki presumed Mao thought OP was the "problem". Midareyukkki presumed Mao was not "sympathetic" with OP. Midareyukki never even bothered to ASK Mao if Mao was sympathetic or if Mao thought havings more QOL features would be good (hint: Is ALWAYS good to has more QOL features). Therefore Midareyukki was acting ignorants.
    (1)

  10. #80
    Player Midareyukki's Avatar
    Join Date
    Oct 2017
    Location
    Bozja
    Posts
    2,580
    Character
    Harun Asubra
    World
    Zodiark
    Main Class
    Warrior Lv 100
    Quote Originally Posted by Eraden View Post
    Midareyukki presumed Mao thought OP was the "problem". Midareyukkki presumed Mao was not "sympathetic" with OP. Midareyukki never even bothered to ASK Mao if Mao was sympathetic or if Mao thought havings more QOL features would be good (hint: Is ALWAYS good to has more QOL features). Therefore Midareyukki was acting ignorants.
    Here's the thing though.

    You replied to Stormpeaks like she was a problem.
    Especially given Stormpeaks was replying to someone who was being snarky and directing a noxious attitude toward OP.

    Stormpeaks didn't do anything wrong. Your quote was:

    Stormpeaks not "listening". Wissp mentioned "TEMPORARY" solution. Is solution that can be done NOW. If MathildisMMORPG havings such difficulties with sound, this solution can be done NOW to alleviate difficulties until maybe another solution made in future.
    Assuming everyone acknowledges that the option exists to begin with? The problem wasn't that there's a temporary solution.

    The problem was the complete derision of the thread's purpose and making OP seem like an idiot for not having muted all sound effects sooner. Hence why I even quoted their quip, that they think there is "no helping people who refuse to take initiative and help themselves". That was entirely uncalled for.

    And Stormpeaks simply replied with "But OP is helping themself. OP is asking for more QoL".

    What you, in turn, said was:
    "Stormpeaks not "listening""
    and "Does Stormpeaks think Devs can just snap fingers and has instant new solution created?"
    Which, no, that wasn't what Stormpeaks was talking about. And even if it was Temporary like you yourself said, there are caveats to it.

    Also, note how I always say "you all", "you guys"? It wasn't directed only at you, Mao. It was in general, for people going out of their way to throw dumb quips at OP like that. And if I made the mistake of assuming you were involved, then I'm sorry. But also understand that the sequence of events really made it look like you were calling Stormpeaks out for being ignorant, when really Stormpeaks was just responding to someone being obtuse.
    (7)

Page 8 of 15 FirstFirst ... 6 7 8 9 10 ... LastLast