



You are still focusing about aoe vs no aoe. That is irrelevant.You can't be talking about SHB Trusts, or your memory is off, because SHB Trusts literally do not perform AOE attacks during trash pulls. Stop trying to tell me they do.
I am actively trying to get an alt to 90 on all jobs. I have spent over a dozen hours in Trusts just in the past week alone because I didn't want to deal with DPS queues. SHB Trust NPCs do not perform AOE attacks. Ever. That's the point of the thread.
Absolutely no one is asking for Trusts to perform as well as players, let alone better than them. I don't know how people are getting that from my original post. I just want them to do AOE attacks so that the original SHB Trusts are functioning at the same level as the newly added ARR/HW Duty Supports. That's it. I'm not asking for anything else.
The amount of people in this thread who don't understand that Duty Support and Trusts are not the same thing is absolutely staggering to me.




If you have 3 bosses with 15k hp each or one boss with 100k. What is going to take longer?

Well, when you're hitting the 15k hp boss for only 15 dmg each time and the 100k boss with 100 dmg each time, they'll probably take around the same amount of time.
So if there's four 15k hp bosses, it'll take longer for you to get through all four than the three 100k bosses. Unless you really want to sit there and try to say that you're doing different percentages of damage between ARR and SHB dungeons/bosses, in which case lmao and show me the numbers.
And you never answered the question as to why on God's green earth would Square Enix spend extra time, money, and resources on changing the Duty Support AI for ARR & HW if they're functionally no different from SHB Trusts. They put that money and time into updating the AI. That's what they did. And the only thing I'm asking for in this thread is to take that updated AI and put it into Trusts. This whole "Square Enix is trying to fool you" thing you've been trying to push is absurd and makes no sense from a logistical or business standpoint.




I see you are just wildly making up extra stuff instead of answering the question, doesnt matter. Every single duty support/trust has be specifically designed for each dungeon. What I call falling for SE's slight of hand is you thinking that aoe vs no aoe matters. It doesnt. NPC damage scales in real time depending on your damage output to ensure an intended dungeon length. They could do all AoE every attack in shb dungeons and that is entirely seperate from how long the dungeon takes.Well, when you're hitting the 15k hp boss for only 15 dmg each time and the 100k boss with 100 dmg each time, they'll probably take around the same amount of time.
So if there's four 15k hp bosses, it'll take longer for you to get through all four than the three 100k bosses. Unless you really want to sit there and try to say that you're doing different percentages of damage between ARR and SHB dungeons/bosses, in which case lmao and show me the numbers.
And you never answered the question as to why on God's green earth would Square Enix spend extra time, money, and resources on changing the Duty Support AI for ARR & HW if they're functionally no different from SHB Trusts. They put that money and time into updating the AI. That's what they did. And the only thing I'm asking for in this thread is to take that updated AI and put it into Trusts. This whole "Square Enix is trying to fool you" thing you've been trying to push is absurd and makes no sense from a logistical or business standpoint.

Saying that damage scales with level is "making stuff up." Amazing. Incredible. Flawless.I see you are just wildly making up extra stuff instead of answering the question, doesnt matter. Every single duty support/trust has be specifically designed for each dungeon. What I call falling for SE's slight of hand is you thinking that aoe vs no aoe matters. It doesnt. NPC damage scales in real time depending on your damage output to ensure an intended dungeon length. They could do all AoE every attack in shb dungeons and that is entirely seperate from how long the dungeon takes.




It's meant on the same level, one chain of 3 bosses back to back with 15k each or one singular boss with 100k. No where did I say I was talking about different levels. You just made that up, just like you made up a fourth boss. This was a response to you saying:
Anyway, you're still missing the point and you are doing so with surgical precision.
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