I feel like casters and ranged phys have both suffered greatly in Endwalker lol. Physical Ranged may as well be renamed to ‘Dancer and the other two you don’t use’ lol. Summoner and Red Mage just feel ‘meh’, you don’t really have anything helpful if nobody is dying, but you also don’t have high enough damage to justify having 0 functional utility lol. Which, really, is more of a game design (and community) issue, than a job design one. Ultimately you just end up losing dps over taking Black Mage.

I don’t agree with Summoner / Red Mage being so heavily penalised for having support utility. I mean, if not just for the fact that as a Red Mage you will absolutely be shit on for using Vercure. And Summoner has no control over its utility in the first place so Everlasting Flight barely counts lol. Unfortunately it’s that exact thinking that’s caused the game to become the way it is; everything is perfectly optimised. Which means less abilities (lower damage variation), fixed rotations, no DoTs because unfair advantages on certain fights (e.g boss cannot be targeted ) may skew damage outputs, and honestly I wouldn’t be surprised if they deleted Vercure, Verraise, Everlasting Flight and Rekindle. All they do is get in the way of optimisation…right?