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  1. #1
    Player
    Turtledeluxe's Avatar
    Join Date
    Feb 2023
    Posts
    1,196
    Character
    Kinda Hungry
    World
    Siren
    Main Class
    Black Mage Lv 100
    Quote Originally Posted by Mikey_R View Post
    2. Job simplification has happened to some extent, you cannot ignore Summoner after all and no, jobs have not been 'simplified' equally.
    Quote Originally Posted by Mikey_R View Post
    4. As I tend to ask when these things come up. What does it mean to have 'complexity', what does it mean for a job to be 'simplified', what does it mean for a job to have 'depth', what defines whether a change is a QoL feature or something else (normally simplification).
    5. Starting from the beginning. The goal is to have every job be able to complete all content. That is the absolute baseline.
    I feel like defining what it means to have complexity is redundant because to your point, it's different for everyone and these definitions are littered across the forum in various topics. My question about job simplification was rhetorical because there is no debate jobs have been simplified. Yes in some ways redundancy has been reduced-- job simplification isn't always a bad thing. But when players are complaining that their former rotations are reduced to mostly a button spam, that's an example of job simplification gone wrong. And the only reason I bring it up is because the more it occurs, the more it will popularize particular classes and create imbalance. Damage output may be fine in the Savage fight but participation is quite skewed in high end content in general from what I've seen. You attribute this to the fight design and while I agree on this, I feel it's far more nuanced than that. You're heavily discounting that players in general choose a class that appeals to them subjectively (it's fun, it looks cool, i like to heal in most games) and has a healthy balance of damage and mobility. People don't want to play RDM because although they may like the mobility, the look, the skills, the damage isn't good enough. In this sense the jobs are not balanced imo.

    Also keep in mind FFlogs for Savage and Ultimate are only one form of content. There's also a lot of people playing casual content, in fact for the game to thrive that is quite necessary....and right now it does not feel balanced to me.
    (1)
    Last edited by Turtledeluxe; 04-12-2023 at 02:44 AM.