Compare patch notes from 6.x to literally anything from 5.x, or even 4.x. and tell me how you are getting less.
The dev team makes it quite clear to us when they intend to release a patch with less content. In the past they have stated that there will be fewer dungeons, Ultimate will be pushed, there will be no deep dungeon, etc. Just because you find the content lackluster, or you plow through it in a matter of hours does not mean you are getting less. It means you have a serious case of oneitis with the game, and need to figure out how to find other points of interest so you don't devour the meat of a patch like a bunch of locusts. Like perhaps go outside for once and take a freakin walk.
It has been stated to us that time between patches has gotten longer, and we know that Yoshi is working on other projects. He never once stated that as a result of these things, you are going to get even more content. Yet, here you are with a false expectation that due to increased time between patches, that is exactly what you're entitled to get. Again, compare patch notes and tell me where you are getting less. We are still getting MSQ progression every patch, raid plus savage content every other patch, 24-man every other patch. EX trials. A new unreal trial every patch. We got the relic/Manderville quests (regardless of how you feel about them), a new deep dungeon (regardless of how you feel about it), new items have been released. New hairstyle. New emotes. New potting seeds and housing items. Adjustments made to jobs that need them. A mid expansion job rework (PLD). New treasure dungeons. We even got new content with the Criterion dungeons (regardless of how you feel about them). The list goes on, and on, and on, and on.
Just because you're sulking and kicking a can does not mean Yoshi lied. Do something else with your time if you're bored for crying out loud.



Reply With Quote

