Quote Originally Posted by Bacent View Post
Different enemies have a different classification of paralysis. Some are removeable, hinted by the line above it. Some can't be removed at all, like in some raid/dungeon fights.

If it DID have a line on it and it didn't get removed, then it's either being interrupted by the paralysis (There's a kind that ticks every 3 seconds, and some that are just random with huge gaps between stun ticks), or they thought there was a line above it and it didn't remove it.

I keep a full stack of 999 on me of both spine and echo drops when I go into any deep dungeon. They've saved my arse a ton, when I can remove it that is.

no, you don't get it. it's more than that.

there are multiple types of the same skill that do the same thing but -aren't- the same. this is apparent when you see certain NPCs cast certain abilities in job-quest based instances such as cure. it's not the real cure that we use but an altered form.