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  1. #1
    Player
    Ath192's Avatar
    Join Date
    Jul 2019
    Posts
    1,801
    Character
    Aries Helle
    World
    Excalibur
    Main Class
    Black Mage Lv 100
    Quote Originally Posted by SaltyDaddy View Post
    I dunno. It feels like you are just madge that others dares to speak, that they dont find current style of game... engaging.
    And it's not. Its accessible, its streamlined, its easy. And some of that can be good but it's absolutely stale when that's 95% of it. It needs some spice and personality, Heck. Even if the game takes a turn I dislike and end up hating it I would prefer that than more of the same.

    It feels like a Sensory Deprivation Tank. And I think its because the game avoids so hard to give any negative feelings to its playerbase. The problem is that to know happiness, you need to know anger and to know joy, you need to know sadness. Things just don't work when it's all flowers and rainbows.

    Even the MSQ suffers from this. Like Everyone just keeps coming back. There's no depth to the sacrifice they make, they're just gonna appear back anyways.

    I loved we lost a fight in stormblood. Heavensward had some noticeable sacrifices. But ever since then? Nothing.

    Its funny how the game started becoming stale right after that too. It was like there was this shift to no bad or hard things again - ever. This bled into the gameplay as well, which is the biggest issue imo.
    (3)

  2. #2
    Player
    SaltyDaddy's Avatar
    Join Date
    May 2022
    Posts
    198
    Character
    Salty Daddy
    World
    Ragnarok
    Main Class
    Warrior Lv 100
    Quote Originally Posted by Ath192 View Post
    It feels like a Sensory Deprivation Tank. And I think its because the game avoids so hard to give any negative feelings to its playerbase. The problem is that to know happiness, you need to know anger and to know joy, you need to know sadness. Things just don't work when it's all flowers and rainbows.
    It feels like the point, that the Endwalker story was trying to tell us... didnt reached to devs itself
    (1)