Quote Originally Posted by Renathras View Post
Agreed.

Thank you for this post!

It's...so weird having all of you agree with me on things (more or less), but kinda nice.

I honestly didn't really think about HOW MUCH the Broil cast time changed SCH. I played SCH (decently enough) in ShB, and I used Ruin 2 and stuff, but I guess it just didn't occur to me how often Ruin 2 WAS used for weaves that got removed with Broil having a 1.5 sec cast. Like...you don't think about it, since I guess we all think of Ruin 2 as "movement tool", but when you think of it as "weave tool for a Job that has tons of oGCDs", suddenly relegating it to movement only exposes just HOW BIG of a change that was. And then looking at the fact WHM still has Afflatus abilities to at least mimic the lost DoT refreshes, SCH has none, and that SCH casts more Broil IV in current fights than WHM casts Glare...and it's kind of eye opening.

Somehow, I thought WHM was the worst offender here. But by the numbers and looking at actual logs...I now see it's actually SCHOLAR that has it the worst.

I'm not even sure quite what to think of that...
This sort of thing continually happens to Scholar, it seems. The developers don't think about how taking away or changing things will affect its kit, and instead just go forward with the change and either say "Deal with it" or revert back. (See, Miasma II's in Stormblood, fairy changes/ DoT removal/ Energy Drain in ShB, now cast time changes in EW turning Ruin II from one of the most useful buttons in your kit to a borderline vestigal one).

Because of this too, I expect they'll likely remove Ruin II in 7.0 and add nothing in its place, leaving another gaping hole in Scholar's offensive kit without a single care for how it feels to play.
It's funny when you think about how because of the Misery potency increases, Afflatus skills now pretty much perform the same function that Ruin II + ED did for SCH in ShB in terms of lossless movement and if weaving is necessary (though in this case it'd be for double weaving because of the single weave slots now)
The Misery change to be neutral/positive in 6.1 was an immensely positive change for WHM and definitely did alleviate some of the "glarebotting" fatigue that WHM feels, meanwhile SCH is at the peak of Broilbotting that it has ever been at. Scholar went from a job that had 3 GCDs of lossless movement/weaving/break from Broil every minute to a job with 0 for the first time ever in Endwalker. That certainly seems like a bit of a problem to me, personally?

One thing that's also interesting to note too is that Scholar is the only job in the game that has not received a single new offensive skill from 2.0 on. Some people would count Chain (I do not, it's a debuff and changes nothing about Scholar) but Scholar has only ever had its 'toys' taken away from it continually. It's no wonder Scholar players, out of all the other healer mains, usually seem to be the loudest with their discontent over how the healer role has turned out. A job that was designed around maintaining your DoTs and using Ruin/Broil for filler between refreshing has been turned into literally just Broiling with no breaks. Riveting gameplay evolution over a 10 year period.