Quote Originally Posted by Melorie View Post
I don't feel like this is a matter of "more content", at this point. And more like, how to make content which actually bonds people and gives a sense progression? I can't play PVP with friends, I can't do Blue Carnival with friends, I can't enjoy my island with friends and my island has very little "building/customization" aspect, so I can't truly progress inside it or plan a visual for it or whatever, it's a way to click on rocks and generate glamour. All custom deliveries and tribes work in the same logic, if you did one you did all of them. I can't even do the dungeons from the expansion because my roulette only throws me in Brayflox Longstop even if the whole party it 80+.

I feel like these aspects, combined with the fact that a lot of the old content combat is REALLY boring to do - the syncing of this game and the way powercreep works are terrible, and, unless you're trying for a specific extreme, progging savage/ultimate, you're left with very little options of combat at the cap, adds up to the sensation of "there's nothing to do".

We're already in a tight formula which I believe that many people that plays this for years have already accepted. I'm not even going to quest that. But the social and the feeling of progressing in the current content we've been getting are kinda lacking.
No I can tell you players aren't accepting this formula so well, it's not holding up. My FC with players all the way from 1.0 died during EW, they weren't willing to put up with the same thing over and over for basically a decade. And while the only metric I have on a daily basis is the novice network which definitely seems to be full every day now compared to other expansions past the PF is kinda of dead since all content is old which tells me the game is getting propped up by new players due to the games increased popularity.

But new players are a finite resource and if the game doesn't do a good job at retention then it's going to die out. Yes some people take breaks and do come back, but the amount of people I know that won't come back anymore this time around is pretty high.