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  1. #11
    Player Stormpeaks's Avatar
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    Jun 2021
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    2,668
    Character
    Maya Jcb
    World
    Halicarnassus
    Main Class
    Dancer Lv 80
    Can we like... just not do this ? /yawn
    (5)

  2. #12
    Player
    Saraide's Avatar
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    Jun 2021
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    2,989
    Character
    Saraide Derosa
    World
    Odin
    Main Class
    Dark Knight Lv 100
    Good thing aveyond is not a writer on ff14. I think I would have dropped the game if cringe fanfic was the level of the game's writing at this point.
    (19)

  3. #13
    Player
    hagare's Avatar
    Join Date
    Oct 2014
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    2,042
    Character
    Cesan Duff
    World
    Tonberry
    Main Class
    Dragoon Lv 90
    Quote Originally Posted by Saraide View Post
    Good thing aveyond is not a writer on ff14. I think I would have dropped the game if cringe fanfic was the level of the game's writing at this point.
    at least he will save this dying game!
    I do wonder what he'll complain about next.
    Maybe role quests
    (2)

  4. #14
    Player
    Absimiliard's Avatar
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    Jul 2014
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    2,031
    Character
    Cassius Rex
    World
    Louisoix
    Main Class
    Gladiator Lv 90
    Quote Originally Posted by hagare View Post
    at least he will save this dying game!
    I do wonder what he'll complain about next.
    Maybe role quests
    I mean, the role quests are definitely inferior to most of the old job quests. I don't think anyone in their right mind would try to dispute that one. The loss of that personal touch you got in the job quests did them no favors.
    (9)

  5. #15
    Player
    aveyond-dreams's Avatar
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    Sep 2021
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    2,305
    Character
    Fenris Pendragon
    World
    Spriggan
    Main Class
    White Mage Lv 80
    Quote Originally Posted by Absimiliard View Post
    At this point I'm just tired of gods in general. There was no need for SE to make them so... integral. Every single member of the Twelve could die in the next patch for all I care. In fact, I would be quite content with the story if the WoL were for some reason to be forced to kill them all - permanently.

    I'm also tired of the done-to-death trope of mankind overthrowing gods, but in this case I think I would prefer it to the setup we have now.
    Basically this. The way I see it, the Twelve are pretty much one of the more boring and useless pantheons of gods I've had the displeasure of encountering in a video game. The fact that whoever wrote Myths decided that they needed to make them even more of a joke by going on about how much they wuv their mortal "children" (the Sundered are for obvious reasons not their children) along with several other ridiculous moments like the femroe drooling over Nophica sequence has just permanently soured me on the storyline.

    I'd sooner take bland and basic like the NieR raid series quests over the Myths quests. Their shockingly poor quality are superseded only by the likes of the patch MSQs this expansion. When they finally stop dropping the ball at every. single. opportunity. Then perhaps I will have no need to quite literally fix the stories they've been putting out lately to bring it more in line with the writing we used to have in this game prior to...whatever it is that's taken hold for lack of a better phrase. Goodness knows there was certainly no need for me to do this sort of thing back in any other expansion where the writing did not exhaust my patience the way it has in Endwalker.
    (3)
    Авейонд-сны


  6. #16
    Player
    hagare's Avatar
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    Oct 2014
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    2,042
    Character
    Cesan Duff
    World
    Tonberry
    Main Class
    Dragoon Lv 90
    Quote Originally Posted by Absimiliard View Post
    I mean, the role quests are definitely inferior to most of the old job quests. I don't think anyone in their right mind would try to dispute that one. The loss of that personal touch you got in the job quests did them no favors.
    hey, that's for him to complain about and not you.
    Stop trying to be aveyond-lite
    (5)

  7. #17
    Player
    IkaraGreydancer's Avatar
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    Apr 2019
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    1,245
    Character
    Ikara Graydancer
    World
    Midgardsormr
    Main Class
    Dancer Lv 80
    Quote Originally Posted by Absimiliard View Post
    At this point I'm just tired of gods in general. There was no need for SE to make them so... integral. Every single member of the Twelve could die in the next patch for all I care. In fact, I would be quite content with the story if the WoL were for some reason to be forced to kill them all - permanently.

    I'm also tired of the done-to-death trope of mankind overthrowing gods, but in this case I think I would prefer it to the setup we have now.
    Umm...God's or godlike beings are generally always integral in FF games sooo...

    If there's no reason for them to be integral (you know if we leave out their importance to the world be currectly have in XIV) then there's no reason to kill them off either (in this case there actually is no reason other than you personal distain).

    Can't be tired of a troupe but then advocate for it. Just makes the entire thing pointless tbh. If he gods are that bad skip the raid and gear up elsewhere. You'd probably enjoy that far more
    (9)

  8. #18
    Player
    SaitoHikari's Avatar
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    Oct 2015
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    1,281
    Character
    Saito Hikari
    World
    Sargatanas
    Main Class
    Bard Lv 100
    Alright, since we're doing fanfics, I'll contribute my own cringe attempt.

    Here's something I've been kicking around in regards to an expansion ending in Garlemald/the moon rather than rushing to end the Final Days arc. It will never happen and I'm not sure if this would actually work out at all because things always sound better in your head before you vomit it out to the world, but it's a fun thought exercise.

    Everything would have begun the same, right up until the Grand Company of Eorzea is formed and marches to Garlemald completely unopposed until the army reaches the outskirts. I always found that detail to be really strange, because it would have been way more believable for everyone to have run into something on the way there, especially since 99% of the group has probably never traveled past Gyr Abania before. Maybe a very bored Zenos himself showing up out of nowhere, displaying his new Reaper skills and taking out the people leading the front in an attempt to stoke the WoL's fury. What I found even more concerning is that we basically go to rescue Garlemald without any input from any of the other Garleans not affiliated with the Eorzean Alliance in the other regions, all of them (and the regions they reside in) conveniently off-screened too. That particular nuance is just... Gone.

    Either way, at this point, I would have had changed the story so that the Grand Company of Eorzea sails from Thavanir towards Corvos first, to see what is left of the Garleans there and to try to convince them to join in the effort to rescue Garlemald. Not only that, but Gaius wouldn't be abstaining from participating in the effort either - he'd be trying to make contact with survivors of his own XIVth Legion and the VIth Legion in Azys Lla to help as well. The Grand Company in the meantime would have likely arrived in the middle of a three-way conflict between the native Corvosi, the Garlean legion stationed there, and a tower full of tempered soldiers from both sides in the middle of it all. This would have had several other narrative advantages on the side too:

    1) We'd get to see exactly why the Sharlayans modeled Labryinthos after this region.
    2) At some point, we'd get some backstory about G'raha Tia's childhood before he left for Sharlaya, along with a potential explanation for why his Allagan bloodline was in that region.

    (Hiding the rest behind a spoiler tag because this is getting too wall-of-text-y)

    I'm not entirely sure how the story would play out here, especially in regards to the Corvosi faction, but I'm thinking there would probably be a major twist in that one of the remaining Ascians wholly against Fandaniel's attempts to recreate the Final Days would be actively helping the people of Corvos resist the influence of the tower there. This Ascian would reach out to the WoL and the Scions, promising a way to meet the leader of the Legion within Corvos.

    While the WoL and the Scions are expecting an ambush, they instead learn that she witnessed Emperor Varis being assassinated, and quickly grabbed his soul as a potential backup plan. Only after she learns of Elidibus being defeated on the First, Garlemald's descent into chaos, and Fandaniel's completely unhinged plans does she get the idea of trying to take matters into her own hands. She had grabbed a clone body of Emperor Varis and restored him back to life within Corvos in the the hopes of having him calm the chaos within Corvos. This, she did, right before the Grand Company of Eorzea arrives. (And I say this Ascian is female because there are no female Ascians that have played a major role in the story thus far, Igeyorhm wasn't any different from the mook Ascians we saw very early in the plot and extremely underdeveloped at best.)

    Of course, NOBODY would be pleased about this, least of all Varis himself learning of how Zenos has basically screwed everything up, his original body now being host to an Eikon that tempered and destroyed most of Garlemald and is now an active threat to the entire world, how he was saved by an Ascian, and that his Empire is now at the mercy of everyone else. He refuses to accept the idea of asking the Eorzeans for help, and is about to order the entire Legion to ambush the WoL and the Scions until a messenger reports news of Gaius arriving with several members of the XIVth and VIth Legions in an attempt to parley with the Corvosi Legion on behalf of the Grand Company of Eorzea. The former Emperor is clearly glad to hear that Gaius had survived the events after his so-called assassination, and requests for Gaius to arrive in person and explain how Eorzea has treated his people before deciding on any further action.

    This isn't exactly a happy reunion. Gaius calls him out for even considering using the Black Rose and the Weapon project, and is quick to point out that Varis himself along with all of the other surviving Legions are now basically exiles with a destroyed homeland as well. Alphinaud also makes it abundantly clear that they won't be marching to rescue Garlemald just to restore Varis back to the throne - that the fate of Garlemald as a nation is but only one part of determining the fate of the world, a callback to how Varis once told Alphinaud and the WoL that the fate of Eorzea mattered little compared to that of the entire world when they first met back in Heavensward.

    With that, Varis decides to challenge the WoL, the Scions, and the 'Grand Company's strongest warriors' to a battle to see if they truly have what it takes to march on Garlemald and defeat Zenos, marking the first trial of the expansion. He makes it clear that if the group is unable to best him, then the Legion will resume attempting to retake Corvos and carve out a new nation here, rather than risk everything on an alliance doomed to fall against Zenos.

    Of course, the WoL wins, and the Legion declares that they will secede control of Corvos to the Corvosi while they focus on their imminent plans to assault and retake Garlemald. But first, they have to deal with the tower in Corvos. After that, the topic of exactly how Regula met his end comes up, along with some other Imperials on the side talking about the Emperor's friendship with someone that was supposed to be a commoner. It is then that everyone learns that Emperor Varis was completely unaware of Regula's sacrifice. He had been told that Regula had been slain by the WoL and the Scions, and everyone finds out that Regula's body along with the Imperial soldiers that were supposed to be sending him back had never made it to Garlemald. He doesn't believe the WoL's account of events at first, until the VIth Legion soldiers that are present vouch for them. They then get the idea of finding some way to make the Graiton worthy of flight once more, to see if it has the firepower to destroy all of the remaining towers that may be locking down all of the other Legions elsewhere.

    As for the rest... I haven't thought that far ahead, namely what happens between Corvos and Garlemald (since there would probably have to be at least two more zones). Maybe Fandaniel learns that Varis is alive (or he knew that was always a potential factor since he would have seen the other Ascian escaping with his soul), and decides to do something with Regula's body to really screw with him. There's also the topic of Titus and the 3rd Legion, not sure how that would be changed.

    Events within Garlemald itself might play out mostly the same. Varis would be out of the way piloting the Graiton to destroy all the other towers and coordinate the remaining Legions' march on Garlemald from the air, while Gaius establishes contact with said Legions on the ground. Quintus wouldn't get the memo on what's happening because the Tower of Babil would be cutting off all communications at that point, and would likely be immensely shocked at the idea of Varis actually cooperating with the Grand Company of Eorzea, even going as far as to believe that this is some Eorzean trick and that this Varis is an impostor - after all, Quintus would probably be the type of person to believe that the true Varis would not have been hiding in Corvos while his people were suffering in Garlemald. His suicide would still happen before anyone gets a chance to talk him out of it.

    Varis would probably arrive soon after with the Graiton, only for the tower to fire off that massive tempering pulse. The WoL would get taken during the chaos as before, but Varis ALSO gets taken (or the WoL witnesses Varis being taken and attempts to give chase, only to arrive right as Zenos defeats him and the WoL also gets knocked out by Fandaniel while distracted on the side). Things play out the same as before, with Varis' fate unknown. So after the WoL regains control of their body, the rest of the Garleans arrive and join in the assault on the Tower of Babil in the hopes that they can rescue Varis.

    Of course, Varis is actually dead for real this time, the WoL and other leaders of the assault group would arrive to find out that he's been used to power up Anima. Anima would be converted to becoming the second trial boss for the expansion. The rest of the expansion plays as it did before, with the moon being the final zone, up until Zodiark is defeated.

    The story would end on a cliffhanger with the threat of the Final Days looming overhead, with everything involving the Loporrits being coming into play during the post-expansion story, along with signs of the Final Days gradually breaking out across the Three Great Continents. The entire world would be forced to unite against the impending threat over the patch cycle, pitching in on research about how the Final Days worked, rather than it being something that only the Scions, the Loporrits, and the Sharlayans really knew about. Maybe the world would learn of the concept of Dynamis, and figure out that the Garleans would be especially vulnerable to the Final Days phenomenon given all that had happened to them - but maybe they could potentially wield Dynamis more easily too. The seemingly friendly Ascian herself would likely transform into a Blasphemy when asked about the Final Days, accidentally triggering the memory of her past life and pushing her over the edge.

    The next expansion involving Elpis and Meteion would likely begin in a different region on the Three Great Continents getting hit really hard by the phenomenon. I honestly haven't thought about this part at all, but I've read plenty about how people would have wanted the Elpis arc to be much more fleshed out than it was.


    I don't expect this to be received very well, but it was a fun thought exercise over the past two hours that I spent typing this.
    (1)
    Last edited by SaitoHikari; 02-22-2023 at 07:51 PM.
    "Consider this old adage: When a Bard sings alone in a desert, and no one is around to hear him... Is he truly singing?"

  9. #19
    Player
    Atelier-Bagur's Avatar
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    Jan 2022
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    3,980
    Character
    Cordelia Emery
    World
    Coeurl
    Main Class
    Marauder Lv 82
    While Im not a huuuge fan of the current alliance story atm. Its endearing at least for me, and I wouldnt mind seeing a minor rewrite on a couple of things.


    Uh yeah aveyond this aint it chief.
    (8)

  10. #20
    Player
    Zebraoracle's Avatar
    Join Date
    Sep 2022
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    832
    Character
    Zebra Rune
    World
    Gilgamesh
    Main Class
    Sage Lv 90
    Quote Originally Posted by Atelier-Bagur View Post
    While Im not a huuuge fan of the current alliance story atm. Its endearing at least for me, and I wouldnt mind seeing a minor rewrite on a couple of things.


    Uh yeah aveyond this aint it chief.
    Yeah, the current ARaid story isn't perfect, but this just reads like an edgy teenager's "let's kill gods" fanfic, IMO. Hard pass.
    (13)

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