Quote Originally Posted by Renathras View Post
What if you like simple Jobs and they tune the Job you like to complex?

What if they're all made complex and then people that like simple have nothing?
Yes, it's literally the same issue and I already talked about it earlier. I wouldn't like enjoying a simple job as a casual and suddenly see SE make it literally unplayable for me because too complicated, but I can only imagine because I'm on the other end of the spectrum (they made the job I like absolutely braindead). But you're right, there is no difference between those two cases and I do feel they're wrong and they should never happen. This is why people talk a lot about skill floors and ceilings.

You really don't need to read the balance in this game to play a job decently, you just need to press all your buttons, even if unoptimally. It's always been like that, but I do agree that some jobs can require some explanation and can seem very obscure to a lot of players (like BLM for newcomers). You can ask other people to offer advice into how to play a job better without having to read all the mega advanced guides on the balance.

Or are you trying to say that everything should be easy to figure out immediately in solo for anybody without guides? That sounds extremely dull and limited in scope... And where do you put the bar? For some players having more than 3 or 4 buttons is already a problem, and I'm not blaming them for it. They enjoy the game as well and clear dungeons and casual content at their pace and have fun, but reading this I feel you're trying to lower the skill ceiling so hard that it's frightening on its own.