Quote Originally Posted by hobostew View Post
MoP was awesome though. EW feels more like a WoD.
Not even close. Warlords of Draenor was the result of a company that wouldn't leave Garrosh imprisoned or dead. A company that also never allows the player to actually defeat the main "bad guy" every expansion. Did we defeat Arthus? No. Did we defeat Garrosh? No. Did we defeat Sargeras? No. In every case we beat them to within an inch of their lives and then some NPC who wasn't in the fight runs in and kills the bad guy. Because a player can never beat them on their own.

I enjoyed Mists of Panderia and, for the most part, Warlords of Draenor. Endwalker's themes are foreign to most players, but both the game play and story line were suitable for Final Fantasy XIV.

The story as I saw it was a journey from despair to hope. It's told in Thavnair. It's told in Garlemald. It's told in the actions of the Sharlayans. It's told from the viewpoint of those who simply gave up.

Those who have expressed displeasure with the story focus mostly on "this was supposed to be the War with Garlemald expansion", when we knew beforehand that Garlemald would play a minor role in the whole thing.

The after-story is about the Void shard. The biggest mistake of the Ascians, as it appeared to remove a bit of everyone's potential soul for eternity.

If you must compare Endwalker to a WoW expansion, it would be Shadowlands, where similar themes appear to have been glossed over by cut-scenes of well-known NPCs having feelings.