Page 11 of 12 FirstFirst ... 9 10 11 12 LastLast
Results 101 to 110 of 118
  1. #101
    Player
    IkaraGreydancer's Avatar
    Join Date
    Apr 2019
    Posts
    1,245
    Character
    Ikara Graydancer
    World
    Midgardsormr
    Main Class
    Dancer Lv 80
    Quote Originally Posted by seolhyun View Post
    content drought was solved for the last 2 xpacs with eureka and bozja. all they had to do was keep alot of the bozja design and make the zones pretty again like eureka but instead we got island sanctuary.
    Sorry but I don't want relic content to be exactly the same every expac. Bozja design is to watered down imo anyways compared to Eureka
    (1)

  2. #102
    Player Deveryn's Avatar
    Join Date
    Aug 2020
    Posts
    2,724
    Character
    Deveryn Ev'liarsh
    World
    Excalibur
    Main Class
    Summoner Lv 100
    People like to crap on Island Sanctuary, but I bet it's going to have more hours logged per person than Bozja / Eureka. It's a more chill way to get glam and other items and a decent way for people to bank DoH/L materia. Every week, people are running those sheets and making that currency. It's a much needed break from the nonsense that went on in those expos. Don't get me wrong. I look forward to seeing that stuff again, but it needs to be better.

    Just looking at how Bozja and Eureka pulled from previous expansions, I had a hard time seeing a coherent zone coming out, especially for what's the end of a whole saga. I'd like to see someone actually come up with a good theme and enemies for what could have been Endwalker's exploration zone. If you can't do it without leaning even more heavily on Garlean tech, which has been done to death, I'm not interested.
    (2)
    Last edited by Deveryn; 02-18-2023 at 08:28 PM.

  3. #103
    Player
    Tint's Avatar
    Join Date
    Aug 2013
    Location
    In the right-hand attic
    Posts
    4,344
    Character
    Karuru Karu
    World
    Shiva
    Main Class
    Fisher Lv 100
    Quote Originally Posted by Deveryn View Post
    Just looking at how Bozja and Eureka pulled from previous expansions, I had a hard time seeing a coherent zone coming out, especially for what's the end of a whole saga. I'd like to see someone actually come up with a good theme and enemies for what could have been Endwalker's exploration zone. If you can't do it without leaning even more heavily on Garlean tech, which has been done to death, I'm not interested.
    They could just have used island sanctuary for that. Let us travel to different islands, let us explore some central america inspired ruins, find pirate treasures, fight the wildlife and get new animals and materials for our own island.

    Like the most generic pirate and caribbean themed stuff and tie in our own island somehow.
    (3)
    It’s a good thing not to answer your enemies. I scarcely ever do. Perhaps Emily is more like me than I am like myself. Perhaps she would rather not answer her friends, even. She keeps it all in her heart.

  4. #104
    Player
    ForteNightshade's Avatar
    Join Date
    Oct 2013
    Location
    Limsa Lominsa
    Posts
    3,648
    Character
    Kurenai Tenshi
    World
    Cactuar
    Main Class
    Paladin Lv 100
    Quote Originally Posted by Deveryn View Post
    You're the one that's comically wrong. You have no idea of what's going on behind the scenes or any clue as to how long it takes to make content, even though the proof has been out there for whole decades. How fast people get through it is purely up to the individual. They've been very open and honest about things and said they fully expect people to stop and do other things. MMOs are a long term investment, but they're never meant to occupy 100% of your free time. The grinds people look back on longingly were just lazy design meant to try and keep people around while they spent a year working on the next batch of content. You can't prove me wrong and you can't point to a game that successfully and legitimately puts out more than XIV does.
    You say all this despite it never being what prompted my response nor was it my argument. I specifically quoted you claiming that content drought is "purely the result of one's own choices" which is objectively false. Likewise, I never even insinuated how quickly people progressed through content wasn't up to the individual. Once again you have continued to put words my mouth. What I actually said is the length someone takes does not artificially make the content longer. A three hour MSQ quest chain remains three hours regardless of whether or not it takes you a day, two or several weeks to complete it. This seems to be a very common and disingenuous attempt to argue content longevity. "Well, I still haven't done the new Alliance raid. Therefore, 6.3 still has lots of content!" For you, specifically? Yes. In general, however. Someone opting to take five weeks to finish Euphrosyne does not mean it has five weeks of content.

    As for occupying our time. Once again, I never said it needed to be 100%. Please stop erecting strawmans and actually respond to what I'm saying if you're going to quote me. It's getting quite tiresome you have to make up arguments because yours is lacking.

    With that said, I am under no benefit this game should occupy my time fully nor are any players frustrated with the drip feed of content. We're all aware that is an impossible endeavour. Our criticism is newly released content more often than not doesn't even last a week despite being meant to last months. For the sake of argument, let's review 6.3 proper and the supposed "wealth" of content.

    - MSQ (3-ish hours)
    - Chronicles of a New Era (2-ish hours)
    - Tataru's Grand Endeavor (An hour, tops)
    - Custom Deliveries (A handful of quests and some weekly crafting requirements that takes less than an hour if not time-gated)
    - Ophiotauroskin Treasure Maps (A decent enough investment)
    - Island Sanctuary (Even at a slow pace, it remains a 10 minute a day glorified "retainer venture" to rank up.)
    - Lapis Manalis (Standard paint-by-numbers dungeon. Over in less than twenty minutes and accounted for in the MSQ estimation)
    - Mount Ordeals (Quite possibly one of the easiest EXs ever released but nevertheless there's some longevity here if you opt to farm it 50 times for the eventual mount exchange)
    - Containment Bay P1T6 (Unreal) (A quick two kills a week. Decent enough investment)

    Then you have some extra side activities like the updated GATEs and etc. At a glance that may seem like a lot except almost all of it is over within minutes—an hour at most—on a per day basis or is a one and done affair. In all previous patches we usually have a Beast Tribe and the expected wait for the subsequent .5 patch was roughly five weeks. 6.3 has seen the Beast Tribe pushed aside and nearly into week six we still don't even have the Live Letter update giving us any indication of the next patch release. In other words, less content than in previous patch cycles is meant to last what may end up being double the length of time.

    Now I do want to stress none of this speaks to the quality of the content. While there is some debate in its regard such as the boss scaling of Euphrosyne and Rubicante or Island Sanctuary on the whole, I genuinely believe the content has been relatively solid. There simply isn't enough. Or more specifically, what is made has very little (or downright zero) longevity.

    Take the aforementioned Island Sanctuary. Unless you deliberately ignore progressing it for several weeks, simply doing the absolute minimum requirements without any sort of grinding whatsoever will see its completion in less than two weeks. At which time it becomes little more than glorified retainer ventures. There is zero longevity to the content unless you consider setting up a spreadsheet that takes all of five minutes because Reddit figured out a system that is routinely updated not unlike Kiyoko's Fashion Report.

    While people absolutely overhyped Island Sanctuary, the general belief is you'd have some sort of farm stimulator to play around in. Nothing to the depth or expansiveness of an Animal Crossing or Stardew Valley but something meaningful and engaging. What we got is an absolute barebones equivalent where even basic features like feeding animals different foods having an impact or proper gardening that amounted to more than "click to plant seed" were absent.

    There's a reason they kept almost pleading with players to "not rush" through Island Sanctuary. It has no longevity and they knew it simply wouldn't be able to last even if someone took weeks to progress.

    And no, you (general) still having not started Island Sanctuary doesn't mean it has longevity. You simply aren't doing the content. FFVII: Remake doesn't last a month because I only opt to play it on weekends.

    By the way, all of this and the criticism people have posted is feedback. You may not like. You may even fundamentally disagree with essentially everything stated. And that would be entirely your prerogative. After all, you are entitled to your opinion. As am I, and everyone else. You don't get to decide what isn't feedback because it doesn't meet your approval.

    For my specific post, I've made it quite clear the issues I have which center around the lacking longevity of content. That's a far cry from "I'm bored and it sucks" Not that I expect you to acknowledge that.
    (23)
    Last edited by ForteNightshade; 02-20-2023 at 04:00 AM.
    "Stand in the ashes of a trillion dead souls and ask the ghosts if honor matters."
    "The silence is your answer."


  5. #105
    Player Deveryn's Avatar
    Join Date
    Aug 2020
    Posts
    2,724
    Character
    Deveryn Ev'liarsh
    World
    Excalibur
    Main Class
    Summoner Lv 100
    yeah, I see a lot of words, but you're not really saying anything. Are you happy? I'm not acknowledging, as you predicted. Far be it from me to make a liar out of anyone.

    We both get different things from this game. I have a bigger list of boxes to check off than you. I don't know why you're so insistent that all this verbal diarrhea is going to change anything.
    (5)
    Last edited by Deveryn; 02-19-2023 at 02:20 AM.

  6. #106
    Player
    Raoabolic's Avatar
    Join Date
    Nov 2016
    Location
    Bastok
    Posts
    2,119
    Character
    Raogrimm Ironfist
    World
    Coeurl
    Main Class
    Fisher Lv 90
    Quote Originally Posted by ForteNightshade View Post
    By the way, all of this and the criticism people have posted is feedback. You may not like. You may even fundamentally disagree with essentially everything stated. And that would be entirely your prerogative. After all, you are entitled to your opinion. As am I, and everyone else. You don't get to decide what isn't feedback because it doesn't mean your approval.

    For my specific post, I've made it quite clear the issues I have which center around the lacking longevity of content. That's a far cry from "I'm bored and it sucks" Not that I expect you to acknowledge that.
    For your sanity, don't engage with zealots. They will see any form of criticism as whining and are quick to tell you that. Sure, patches are becoming leaner with the devs backloading many features to .x5 patch and the mogstation is becoming a mainstay but the game is... there? I don't know, I really can't put myself into the mindset of those types, lmao.
    (15)

  7. #107
    Player
    seolhyun's Avatar
    Join Date
    Sep 2015
    Posts
    161
    Character
    Sana Minatozaki
    World
    Adamantoise
    Main Class
    Dancer Lv 70
    Quote Originally Posted by IkaraGreydancer View Post
    Sorry but I don't want relic content to be exactly the same every expac. Bozja design is to watered down imo anyways compared to Eureka
    it wasnt the same though in eureka you just waited for NMs and bozja had fates and mini bosses and multiple raids. u also had the option of doing it outside of bozja. this time there won't be an option it will be farming old content again like in HW where u had to farm research facility and light farm in some trial u have already seen. if they make us do the nier raids 50 times i probably wont even bother this xpac.
    (6)

  8. #108
    Player
    IkaraGreydancer's Avatar
    Join Date
    Apr 2019
    Posts
    1,245
    Character
    Ikara Graydancer
    World
    Midgardsormr
    Main Class
    Dancer Lv 80
    Quote Originally Posted by seolhyun View Post
    it wasnt the same though in eureka you just waited for NMs and bozja had fates and mini bosses and multiple raids. u also had the option of doing it outside of bozja. this time there won't be an option it will be farming old content again like in HW where u had to farm research facility and light farm in some trial u have already seen. if they make us do the nier raids 50 times i probably wont even bother this xpac.
    I'd still put BA over anything Bozja released personally. And I wasn't one of those lazy folks who just sat n waiting for NMs while others did the work.

    As of now unless I've missed something we still don't know what the relics will require
    (1)

  9. #109
    Player
    Amenara's Avatar
    Join Date
    Apr 2019
    Posts
    1,040
    Character
    Rhela Tsurugi
    World
    Gilgamesh
    Main Class
    Viper Lv 100
    Quote Originally Posted by IkaraGreydancer View Post
    As of now unless I've missed something we still don't know what the relics will require
    Hoping for something a little more inventive than farming old fates for crazy amounts of items to upgrade your weapon but it wouldn't shock me if that is the route they take. Hopefully if they do the fate spam it will be in current or ShB zones so I can at least farm bicolor gemstones while doing it.
    (1)

  10. #110
    Player
    sharknado's Avatar
    Join Date
    Aug 2021
    Posts
    366
    Character
    Sharknado Shortcake
    World
    Alpha
    Main Class
    White Mage Lv 100
    They can add newer jobs to older relic grinds, then put a cool many-seat mount for getting multiple ones, and then grind for heirloom gear sets that follow your level to some good-ish ilvl
    (2)

Page 11 of 12 FirstFirst ... 9 10 11 12 LastLast