What were you expecting then?
What could you have done to make it better?
What are your solutions?
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What were you expecting then?
What could you have done to make it better?
What are your solutions?
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Journey to all fish: 1383/1729 (348 remaining) [79%]
Again, your argument is simply "Its in the game, so deal with it" and is just based on technicalities. It's like someone telling you "I can't keep my door unlocked because then a creep can just walk right in" and you replying "That doesn't stop you from keeping it unlocked thoughI neither said that I'm ok with this nor that I'm not ok with this. All I said was that you can take a break regardless of if you pay the sub or not or having a house or not. Because a lot of people say "I can't take a break because I have a house". And that is simply not true.". There is no substance to that statement..
Nothing is stopping anyone from taking a break, and yes a break doesn't require unsubbing or not, but the game has systems to incentivize you to keep paying while on break, and systems that timegate content to arbitrarily extend its lifetime to keep people subbed. That is not good game design for the consumer.
Last edited by TomsYoungerBro; 02-17-2023 at 06:27 AM.
This will be my first expansion with this game and I will say that these patches so could use more in terms of content to keep people playing the game until the next major patch drops. Let's be honest yoshi does not want you taking breaks from the game because that means you are going to cancel which in terms affect his paycheck so he wants to actively paying your sub and playing the game.6.3 delivered a lot more than you iterate here, and if you havent looked, I suggest you do. IMO 6.3 has been fantastic, I have enjoyed it and look forward to more. The patch cycle is fine, and is on a par with other MMO's
Most .3 MSQ's are short in nature, as they are ( well I wont use the word filler, more like continuation ) evolutions and setup for follow on story content. It was good and fun and I enjoyed it.
It was interesting, played as RPR, so yeah, agreed.
The content, the mechanics..and My God the music were worth every moment. The violin solos alone were absolutely wonderful, took me back to Lord of the Dance, absolutely joyous. The entire theme of these isnt serious ( well in one sense it is ) but as Soken said, the raid has a more festival / celebration theme, we arent fighting for some big bad, this is us and the Twelve, in a way they are testing us, to see how far we have come..loved every moment.
Had you forgotten 6.35? Relic? Loporrits tribe? Eureka Orthos?
Odd.
Funny that, I am finding LOADS to do, grabbed my Skysteel Fishing Rod yesterday ( yeah that was a slog but worth it), theres a lot of new crafting features and items...Im finding stuff to do easily. Not sure you remember, but YoshiP HAS said dozens of times to take a break and come back..you dont have to be here every day ya know
And yet..here you are. Aveyond, I get the feeling that it doesnt matter WHAT they do, you will still find fault. But thats you, I guess. Never have a kind word to say about the game..and yet, here you are...still.
Or people see the game differently than you do? We are getting a LOAD of sprouts, so Kujata is busy and happy.
A bit disingenous (man I'm starting to hate saying this word, its so overused) here. While technically true, realistically he doesnt imply or mean that he wants everyone in the game to just stop playing as they wouldnt be making money, that quote is more on the lines of the game lacking many of the predatory retention systems seen in other games where it actively requires you to keep playing 24/7 to progress, so them saying "take breaks" falls more on the faith and attitude they have were ideally you'd come back for more. So far its still workingThis will be my first expansion with this game and I will say that these patches so could use more in terms of content to keep people playing the game until the next major patch drops. Let's be honest yoshi does not want you taking breaks from the game because that means you are going to cancel which in terms affect his paycheck so he wants to actively paying your sub and playing the game.
It has its own predatory retention practices in the form of housing demolition and animal guilt. The latter doesn't affect everyone, but those that do will feel compelled to stick around just because of their island critters. SE knows this. The former at least serves a purpose outside of player retention, but it does none the less serve as a means of keeping people from leaving for too long.A bit disingenous (man I'm starting to hate saying this word, its so overused) here. While technically true, realistically he doesnt imply or mean that he wants everyone in the game to just stop playing as they wouldnt be making money, that quote is more on the lines of the game lacking many of the predatory retention systems seen in other games where it actively requires you to keep playing 24/7 to progress, so them saying "take breaks" falls more on the faith and attitude they have were ideally you'd come back for more. So far its still working
These two things are far less egregious than the practices of some other companies, but they are none the less very intentional.
True but how many people in this MMO can you realistically say they own a house? The risks of owning one is being dedicated to its commitment of maintaining it, which isnt required and its entirely optional to own a house if were talking about in-game progression. Personally this doesnt change my stance that the current system SUCKS HARD AND WE NEED INSTANCED HOUSING SERIOUSLY, but trying to say that housing is a point of retention doesnt hold much water as an argument due to the fact that its resource is premium and isnt a requirement for game progression. Again, owning a house under this limited system is an agreed commitment between the player and the game for staying subbed, and not everyone is willing to do so.It has its own predatory retention practices in the form of housing demolition and animal guilt. The latter doesn't affect everyone, but those that do will feel compelled to stick around just because of their island critters. SE knows this.
These two things are far less egregious than the practices of some other companies, but they are none the less very intentional.
Also this is the first Ive heard of using the island critters as an argument for retention. Last time I check they dont require maintenance at all, same with your crops as they wont wither, nor your critters run away or die from not feeding them.
Both of these points arent good for this argument.
Last edited by Atelier-Bagur; 02-17-2023 at 07:39 AM.


As somebody who does not play multiple games at once:
Yes, this patch came with some of the best content we have had in a while, but at the same time it was short lived.
Content needs to last an entire patch cycle, not be cleared in a day and leave you with 3 months of dead content.
The lack of an exploratory zone, and island sanctuary getting a weeks worth of afking to level to 12, is a kick in the face to people that want to actually PLAY the game.
Criterion, a patch later, is still dead content with no reward structure or reason to complete it.
XIV needs to evolve past the 'casual content release' that it has stuck to for the last 9 years and become a better game for everyone. The 'Unsub if you don't like it' mentality is killing my love for this game.




To answer the OP - Yes. Absolutely. I loved it
I play a few different games, and only spend a few hours a week playing FFXIV. I still haven't done all of the Variant paths, or even tried Criterion or done anything with IS yet (all things I'm looking forward to finishing/doing). And that's just EW. I'm still going for my last ARR relic weapon (Ninja), getting FATE rewards in both EW and ShB, Sightseeing Log in EW and ARR, leveling a few crafting classes, and there's still more I just don't feel like typing because the list would become so long.
The new stuff in this patch was neat. I liked the final two Fiends in the MSQ, and the Alliance Raid in particular was amazing, easily worth the "wait" (which is simply a standard patch cycle and better/more consistent than other games like WoW). The boss fights added new mechanics and were a fun increase in complexity compared to some past raids, and the music was - in a word - exquisite.
Another patch I'm very much pleased with, thank you.
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". There is no substance to that statement..
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