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  1. #1
    Player
    LaylaTsarra's Avatar
    Join Date
    Feb 2014
    Posts
    4,927
    Character
    Y'sira Kurai
    World
    Halicarnassus
    Main Class
    Conjurer Lv 100
    Quote Originally Posted by Midareyukki View Post
    If your answer to people saying they like harder content is "play Savage",

    this thread exists

    and I can only assume you agree with Yoshida's words and don't care about all the healers that got upset at the implications.

    More challenging casual content =\= Savage-level of difficulty.
    Lots of healers are happy with their healers. The healer debate is something that has been going on for years and the Dev team is well aware of the requests. The bottom line is the devs don't see it their way. Pretty obvious given they just added a new healer and did nothing to meet the more dps centric crowd.

    Relative to making normal content harder we are getting trusts to run most of the msq content. I doubt they will make two versions of that content one for trusts and one for those who want things harder. There is room for more midcore content and they did make Criterion available and one has to wait and see how the new versions of that content are and how they might adjust them based on feedback and content participation.

    After all is said and done normal content will remain normal content in my view regardless of those who want things to be harder.
    (5)
    Last edited by LaylaTsarra; 02-13-2023 at 08:16 PM.

  2. #2
    Player
    AnotherPerson's Avatar
    Join Date
    Mar 2020
    Posts
    1,208
    Character
    Cain Andleft
    World
    Malboro
    Main Class
    Red Mage Lv 100
    Quote Originally Posted by LaylaTsarra View Post
    Lots of healers are happy with their healers. The healer debate is something that has been going on for years and the Dev team is well aware of the requests. The bottom line is the devs don't see it their way. Pretty obvious given they just added a new healer and did nothing to meet the more dps centric crowd.

    Relative to making normal content harder we are getting trusts to run most of the msq content. I doubt they will make two versions of that content one for trusts and one for those who want things harder. There is room for more midcore content and they did make Criterion available and one has to wait and see how the new versions of that content are and how they might adjust them based on feedback and content participation.

    After all is said and done normal content will remain normal content in my view regardless of those who want things to be harder.
    Imagine thinking lots of healers are happy when the Duty Finder still gives healers near instant queues instead of thinking "Maybe the current healers that are actively queueing consistently are the only ones enjoying healing".
    Yeah, lots of the current healers are happy because the people who played healers quit in droves from disliking the changes to the role. Not because MSQ content is difficult - everyone knows MSQ content is made to be accessible. It's because their class is boring. Healing is utterly boring when I'm only actively engaging as a healer for a small fraction of the time the higher level I go.

    You're also right -- the devs clearly do not see it that way, even with multiple threads and continuous feedback. They probably have the same mindset since removing Kaiten for Samurais.

    I love to play mainly as a healer, but healer in FFXIV is so mind-numbingly dry that I took a break from FFXIV to play another game. After healing over those games, I definitely did not come back to FFXIV to play healer as actively as I had in the past. Even in a game with a heavy P2W model, I found being a healer in there to be more fun than FFXIV's healer, simply because those games actually understand the difference between "accessibility" and "interactivity". I only came back to chill with friends and do some roulette dailies because I like the rest of the game as a whole. I still play tank and DPS, and I still play for the story. The same can probably be said to a lot of healers who have directly just quit the role and started playing something else.
    (3)

  3. #3
    Player Sesera's Avatar
    Join Date
    Oct 2016
    Posts
    346
    Character
    Komi Shouko
    World
    Zodiark
    Main Class
    Dancer Lv 62
    Quote Originally Posted by AnotherPerson View Post
    Imagine thinking lots of healers are happy when the Duty Finder still gives healers near instant queues instead of thinking "Maybe the current healers that are actively queueing consistently are the only ones enjoying healing".
    Yeah its not like healers and tanks have fast queue pop in any games and had already instant queue back when we had cleric stance.

    Recently I farmed a lot of GC seal as a healer and most of the time my adventurer in need was for tanks and I had to wait dozen of minutes everytime before getting adventurer in need healer but it must be because people prefered the old "healer" way I guess.
    (1)

  4. #4
    Player
    AnotherPerson's Avatar
    Join Date
    Mar 2020
    Posts
    1,208
    Character
    Cain Andleft
    World
    Malboro
    Main Class
    Red Mage Lv 100
    Quote Originally Posted by Sesera View Post
    Yeah its not like healers and tanks have fast queue pop in any games and had already instant queue back when we had cleric stance.

    Recently I farmed a lot of GC seal as a healer and most of the time my adventurer in need was for tanks and I had to wait dozen of minutes everytime before getting adventurer in need healer but it must be because people prefered the old "healer" way I guess.
    Fast Queue pops =/= instant queue pops.

    There's a difference between waiting for under 5 minutes to virtually non-existent. One implies there's still people joining and queueing up, the other implies the queue doesn't move until someone decides to queue up.

    No, it's not surprising that most of the time, your adventurer in need was for tanks. That was also the case for me. I had more times where tanks were in need BUT when I queued for tanks, it still took a while for the queue to pop. In contrast, healers queues were always empty/instant regardless of whether they were in need or not. In the past, I've actually always seen healer in need. If I didn't know better and was being paranoid, I would be saying SE was trying to mess around with who was in need to hide the fact that the queues always want a healer after people started bringing this issue up more often. Most likely, the actual reason is that when tanks are in need, people queue up for tanks, and then queue gets bloated with tanks but DF takes a while to update the change in the role in need. Still doesn't change the fact that healer queues are practically instant unless you happen to get a bot (which I also noticed has been happening a lot more often lately).
    (0)

  5. #5
    Player
    sharknado's Avatar
    Join Date
    Aug 2021
    Posts
    366
    Character
    Sharknado Shortcake
    World
    Alpha
    Main Class
    White Mage Lv 100
    Quote Originally Posted by AnotherPerson View Post
    Most likely, the actual reason is that when tanks are in need, people queue up for tanks, and then queue gets bloated with tanks but DF takes a while to update the change in the role in need. Still doesn't change the fact that healer queues are practically instant unless you happen to get a bot (which I also noticed has been happening a lot more often lately).
    It also looks like it starts a group with a tank and then fills all the other roles. Still, to start a group it waits for a group slot from the instance server so a tank may wait for the instance to be created while healers and DPS are filled into already created instances... or something like that. Did a lot of healers/tanks dungeon roulette spam to notice it. At some points when the instance server is overloaded it can even display some error messages about it and queue will not pop.
    (0)