Quote Originally Posted by MagiusNecros View Post
Yeah literally no point other then aesthetic. FFXI on the othe hand have grinds that rewarded you for your time and that gear would last you several months. In XIV it's dime a dozen. And they always release relic cycles 2 patches too late when they should be releasing relic steps alongside each new raid tier so the raiders have content to get their raid gear and casual players have a grind to get relic gear.

Bad design IMO but it pads out the game when it has no content left.
Perhaps that particular part of that particular content (the ilvl of the weapon) just doesn't have you as its intended audience. See, for me, I don't do Savage or whatever it is that gives you the 625 weapons. Kuroka mentioned being on 15/18 for those weapons. I'm on 0/18. For someone like me, the ilvl aspect of the Manderville weapons is cool. I have one class with a 620 weapon that doesn't use the 615 Manderville. The rest of my 90's use the 615 Manderville because it's a benefit for them. It's okay for some piece of the game to not be designed specifically for you. That doesn't make it "bad" design; in fact, it's quite the opposite. It's excellent design because it helps the game appeal to a larger variety of people.