Onidemon,
At the moment I am only certain of MND, in which case I plan to put 20 points in.
I am still undecided on VIT and STR. VIT does help enhancement magic but that's only really going to help me solo.
Onidemon,
At the moment I am only certain of MND, in which case I plan to put 20 points in.
I am still undecided on VIT and STR. VIT does help enhancement magic but that's only really going to help me solo.
Personally, since stats aren't particularly amazing and they've been changing them around I went with +9 to all but INT. Everything is beneficial pretty much so I figured I'd just do an even spread.
Once 2.0 comes out or stats become more useful and more testing is done I'll use up my reset. Until then, though I see no reason to change mine.
From Kanicans post:
(3) VIT, in addition to affecting physical damage taken, also decreases magical/elemental attacks.
We chose not to go any deeper into this aspect of VIT since this post focuses on physical damage.
this is sticking in my head. theres got to be more to VIT than meets the eye.
When you read that did you check the parsing charts? It helps you rationalize what it's doing.From Kanicans post:
(3) VIT, in addition to affecting physical damage taken, also decreases magical/elemental attacks.
We chose not to go any deeper into this aspect of VIT since this post focuses on physical damage.
this is sticking in my head. theres got to be more to VIT than meets the eye.
One thing is for sure, more VIT equals stronger enhancement magic but as we are probably l
Sorry, iPhone ate post.
Since we are looking to be good in parties we probably don't care for enhance magic benefits due to a whm inevitably being in the group with us.
I'm going to leave my primary points unset until I get more results from STR tests, once I have them I can chose between the two. Lol if nothing else pally can uh be my questing job or the job I use to help folks with low level stuff.
I went with a Vit/Pie build personally, with defensiveness in mind, since even Yoshi-P stated PLD was the foundation of a grp's defenses. Pie did give a small boost to m.eva on the Attributes page, wasn't much but in my book, every little bit helps
Ya, it's not so much the Enhancement Magic boost im interested in (for PLD at least) but the Magic Defense boost (if thats what he was implying by "also decreases magical/elemental attacks"). Which, to me, seems to have benefits over straight up DEF for a tank. It could be another one of those typical stats-that-add-.0001%-increase to whatever, but its still interesting that VIT can mitigate magic damage (if that is true). Im not allocating a single point till I know more lol
I threw all of mine into STR/MND, and seeing the numbers on VIT doesn't exactly make me want to change that.
It's not really fair, it seems like PLD much like in D&D needs almost every stat, where as a WAR can stack STR and VIT and maybe some dex and call it a day.
STR : for dmg
VIT : for more HP and less damage taken across the board
DEX : for blocking, accuracy, and parry
MND : Healing magic potency and more damage
PIE : for more MP and Magic Evasion
DEX my affect block rate and accuracy, but it's not enough to be worth putting points into, IMO. With the new Divine Veil, Aegis Boon and Outmaneuver, you can force a good amount of blocks.It's not really fair, it seems like PLD much like in D&D needs almost every stat, where as a WAR can stack STR and VIT and maybe some dex and call it a day.
STR : for dmg
VIT : for more HP and less damage taken across the board
DEX : for blocking, accuracy, and parry
MND : Healing magic potency and more damage
PIE : for more MP and Magic Evasion
PIE is in the same boat. The amount of MP you get is 1 to 1, so it's not worth it for that. You don't really get enough M.Evasion to matter from the (at most) 23 piety.
The real question is:
1st: STR or VIT?
2nd is definitely Mind. More healing magic potency and it enhances your Flatblade combo. No question there.
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