I leave the forums for two months, come back, and you guys are still taking the bait.
I leave the forums for two months, come back, and you guys are still taking the bait.
Quit nah, just quit ast when it's identity and core of what made it enjoyable was stripped from it, cards are boring as all hell these days, never enjoyed sch and sge gives me a headache healing idiotic pugs. So I've defaulted to whm if and when I get the healer urge
I see no fun in arguing with the nonsense here. It's just the same back and forth, over and over and over while the devs have made it clear nothing will change and even if they did listen, they have the worlds most understaffed job design team and can't do anything.
99% of the time I check the healer forums lately I just nope out and tab to something else. The sensible posters here are talking to brick walls and feeding people who clearly have mental health issues. Pure waste of time sadly.
I had unsubbed after 6.1 because I felt EW was a terrible expansion in pretty much every regard. The only reason I resubbed at all was because I wanted to try out the PLD rework and see if the story got any better (no, it didn't) so now, I'm just waiting on my sub to relapse and waiting until 7.0 to see if anything changes, doubtful though I am. The whole game at this point is purely a waste of time and I have more fun on the forums, just because it's more stimulating than hitting 1 all day in game.I see no fun in arguing with the nonsense here. It's just the same back and forth, over and over and over while the devs have made it clear nothing will change and even if they did listen, they have the worlds most understaffed job design team and can't do anything.
99% of the time I check the healer forums lately I just nope out and tab to something else. The sensible posters here are talking to brick walls and feeding people who clearly have mental health issues. Pure waste of time sadly.
Look man, I need to weave something between my million Glare casts, it's either this (which I would like to think, along with everyone else echoing the sentiment, stirs up enough noise that the devs are, at the very least, unable to say 'see everyone loves current healer design' without a big western-public backlash), or more recently, clicking to do something in OSRS like cut tree or fish. That's pretty damning for 'how engaging is healer' really isn't it, that there's people (not just me) who alt tab mid-GCD or watch netflix on 2nd monitor? It's not like EX roulette hits hard enough to require our full attention, or even 'any' of our attention.
Maybe I should weave something more productive between Glares, maybe learning a language or something. Imagine if I were to learn fluent Japanese, specifically to ask Yoshi-P, 'yo when are you fixing healer engagement, and no weaseling out of answering with some BS about "oh but tanks too..." we don't need to hear it. Healers, fix, when', no 'lost in translation', no 'cut 2/3 of Recon's question off and miss ALL of the context'
As for that last bit, I don't think 'mental health issues' is a reason for holding opinions that would be fairly obviously detrimental to the game's design. Heck I've probably got mental health issues of some kind, but I suggested a couple ideas that, by and large, seemed to be received positively here. Well, positively by people who partake in even trace amounts of optimization on the healers. To be fair, I did go to uni to study this kind of thing, and how to make games, so I have a little bit of background. Not much, but it's something, and might slightly explain why 'Samantha idea actually not complete trash whoa'.
Yo SE, I'm still down to do all the potency balancing on the WHM/SGE ideas, you'll have to come up with a good AST one yourself though cos I don't play it much now, I got boomer hands and the APM gives me joint pain if I do too much prog on it
I understand you all and i was also of the opinion of making healers more interesting but its will never work sadly i have come to this realisation when i pf'd this tier it HAS to be easy and simple even how easy it is right now you will still get griefed by pf healers not pressing even their free buttons they have especially scholars which no offense are quite bad the majority of the time in pf that is. Sage is a good example of very good design because YOU HAVE to press your buttons otherwise you run out of mana.
Overly complicating healers will ruin pf.
Lol I'm 22 and even I feel like I'm about to break my wrists whenever I play AST in this current expansion. The crown card changes are so clunky which is baffling because they were implemented nigh perfectly in Shb along with Sleeve Draw (which we lost for Arse-trodyne).
I'll give healer a try up until level 100. If I do not like it, I'm off the role, entirely.Was this what Yoshi P wanted for people like me? Did he assume we were too foolish to take any semblance of complexity? How could such an allegedly open developer act so dismissive towards his own players? The flavor of the jobs I loved so much throughout the franchise were mere husks of themselves. What was once a magical world peeled away to reveal a sterile room of four walls. No imagination, no challenge, only accessibility for the sake of it. I didn't feel welcomed, I felt betrayed.
I'm sorry but this is a bit difficult to sort out. You're making a statement that you've been griefed by scholars in particular by not hitting their "free buttons"? Could you provide an example, again this is just for me, I don't follow.I understand you all and i was also of the opinion of making healers more interesting but its will never work sadly i have come to this realisation when i pf'd this tier it HAS to be easy and simple even how easy it is right now you will still get griefed by pf healers not pressing even their free buttons they have especially scholars which no offense are quite bad the majority of the time in pf that is. Sage is a good example of very good design because YOU HAVE to press your buttons otherwise you run out of mana.
Overly complicating healers will ruin pf.
First point- to various degrees- for all healers- you do need to use skills to recover mana. Scholars will use aetherflow that is typically used for core healing and damage skills. I realize this is isn't the same as the sage model.
Second point- while "complex" is relative, currently healers spend a great deal of time hitting a couple (literally) of skills even in difficult content. The changes that a number of people are proposing who provide more options or potentially greater interaction between healing and DPS (for example).
|
![]() |
![]() |
![]() |
|
Cookie Policy
This website uses cookies. If you do not wish us to set cookies on your device, please do not use the website. Please read the Square Enix cookies policy for more information. Your use of the website is also subject to the terms in the Square Enix website terms of use and privacy policy and by using the website you are accepting those terms. The Square Enix terms of use, privacy policy and cookies policy can also be found through links at the bottom of the page.