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  1. #201
    Player
    MicahZerrshia's Avatar
    Join Date
    Aug 2011
    Posts
    2,229
    Character
    Nadja Zielle
    World
    Sargatanas
    Main Class
    Arcanist Lv 100
    Quote Originally Posted by Tibian View Post
    As someone stated in previous pages, challenge =/= time sinks, which is all XI really ever was.
    Killing Ifrit 100 times for an axe isn't a time sync?

    Hmmm
    (3)

  2. #202
    Player
    Enfarious's Avatar
    Join Date
    Jun 2011
    Posts
    704
    Character
    Elasandria Servion
    World
    Hyperion
    Main Class
    Gladiator Lv 50
    Maybe it's just me but if all people want is everything given to them w/ no time/work/effort/thought aren't MMO's in general not gonna work out ...
    (3)

    XIV Pad: http://xivpads.com/?Elasandria-Servion-Hyperion
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    FX-8150 @4.1GHz; 8Gigs ripjaws @1600; OCZ Vertex 3 128GB SSD; WDC 1TB HDD;
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  3. #203
    Player

    Join Date
    Jan 2012
    Posts
    127
    Quote Originally Posted by Enfarious View Post
    Maybe it's just me but if all people want is everything given to them w/ no time/work/effort/thought aren't MMO's in general not gonna work out ...
    You can tell people this all day but they're not going to stop until they cause MMOs to go out of existence. I've seen it in other types of media, things are made to keep you on the hook and take a while, then something comes along that makes that experience instantly gratifying. Then everybody tries to copy, quality of the whole genre goes down and everybody gets sick of it then BAM the whole genre is dead.
    (1)

  4. #204
    Player

    Join Date
    Sep 2011
    Location
    Gridania
    Posts
    928
    Quote Originally Posted by Enfarious View Post
    Maybe it's just me but if all people want is everything given to them w/ no time/work/effort/thought aren't MMO's in general not gonna work out ...
    Exactly this sentiment that I believe is going to become a reality that resulted in my OP. Specifically, the first paragraph. Anyone who has any appreciation for anything in life knows that the journey is not just a means to an end. It is the defining characteristic of those ends.
    (3)
    Last edited by Xoo; 03-31-2012 at 07:09 AM.
    My signature is edible. Go ahead, try some.

  5. #205
    Player

    Join Date
    Sep 2011
    Location
    Gridania
    Posts
    928
    Quote Originally Posted by ArnoMorley View Post
    You can tell people this all day but they're not going to stop until they cause MMOs to go out of existence. I've seen it in other types of media, things are made to keep you on the hook and take a while, then something comes along that makes that experience instantly gratifying. Then everybody tries to copy, quality of the whole genre goes down and everybody gets sick of it then BAM the whole genre is dead.
    It's sad that folks can't see this, even though it stares them in the face, beating them about the head and shoulders with each new patch. You're being strung along for minimal effort so someone can cash in on your choice of lifestyle.
    (2)
    My signature is edible. Go ahead, try some.

  6. #206
    Player
    Airget's Avatar
    Join Date
    Mar 2011
    Posts
    2,612
    Character
    Airget Lamh
    World
    Hyperion
    Main Class
    Botanist Lv 100
    Quote Originally Posted by Answa View Post
    I think you're overreacting.

    FFXI didn't really have any difficulty to it. It just took fucking forever to get anything done. Or to wait for an NM to pop so that some other team would claim it. Or to wait 72 hours to be able to go to Dynamis again so that your relic armor doesn't drop. I could go on.
    Exactly Time sink=/= immersion, difficulty or player skill.
    (1)

  7. #207
    Player
    Platinumstorm's Avatar
    Join Date
    Mar 2011
    Posts
    748
    Character
    Chardut Mazzma
    World
    Excalibur
    Main Class
    Archer Lv 100
    Quote Originally Posted by Airget View Post
    Exactly Time sink=/= immersion, difficulty or player skill.
    I'm always surprised that people associate FFXI's model with difficulty, challenge, and skill. When I think of challenges and immersions I don't think of standing in one spot pulling an identical mob over and over. I'm also always surprised that the developers [original XI and original XIV] never seem to understand that story and adventure are major appeals to Final Fantasy games in general; they're certainly not something that begins only after you've maxed out your character level, and certainly not something you progress through only a tiny fraction of the time.
    (1)

  8. #208
    Player

    Join Date
    Sep 2011
    Location
    Gridania
    Posts
    928
    Quote Originally Posted by Platinumstorm View Post
    I'm always surprised that people associate FFXI's model with difficulty, challenge, and skill. When I think of challenges and immersions I don't think of standing in one spot pulling an identical mob over and over. I'm also always surprised that the developers [original XI and original XIV] never seem to understand that story and adventure are major appeals to Final Fantasy games in general; they're certainly not something that begins only after you've maxed out your character level, and certainly not something you progress through only a tiny fraction of the time.
    Killing one enemy repeatedly is not difficult, given you come prepared.

    When I say 'prepared', I mean your tank has to do his best to keep hate off the Black Mage, Samurai, and Ranger (difficulty); Your Thief has to be quick with SATA and use status bolts (depth); Your mages have to monitor their output closely so as not to pull hate (difficulty); Your Red Mage should employ every applicable debuff to the mob while also serving as a backup healer and nuker (depth); The experienced Bard should be able to keep the action going without interruption (gameplay).

    If you do not have a majority of these qualities in your group, then killing crabs over and over is going to be a long and painful process. Of course, killing the same mob repeatedly is what we do in this game now, so I'm not sure what point you're digging at.
    (5)
    Last edited by Xoo; 03-31-2012 at 08:16 AM.
    My signature is edible. Go ahead, try some.

  9. #209
    Player Gemma's Avatar
    Join Date
    Aug 2011
    Location
    Limsa-Lominsa
    Posts
    577
    Character
    Saskia Sinwolf
    World
    Sargatanas
    Main Class
    Archer Lv 73
    Quote Originally Posted by Xoo View Post
    Hello Gemma! Quick question, did you read the first sentence of the OP? Just curious.

    I read the first page because there was alot to read lol. And I wasn't trying to be a bitch in my post I was being serious. I have alot of friends who want to play the game but not enough to hold their attention. So that's all I was getting at is if you are bored with it or want to play 11 then go for it. Cause if you force yourself to play, you're gonna hate the game in the end.

    So idk about other people that responded to this but I wasn't getting mad or trying to be like "oh you're dumb for wanting to play that" or whatever. Just sayin, you bored of 14? Take a break.
    (0)

  10. #210
    Player

    Join Date
    Sep 2011
    Location
    Gridania
    Posts
    928
    Sad thing is I just came back from a 2 month break back in February.
    (1)
    My signature is edible. Go ahead, try some.

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