Quote Originally Posted by dspguy View Post
- make TT cards from 24-man not be "greed-able" by those that already have the card

What is the point of these "Need" and "Greed" buttons? I get that what is "need" is subjective to the player.
Greed is exactly what players should be rolling if they already have the card. "I don't need this, but I want it."

Need always wins over Greed, and for gear it isn't subjective at all. It just hasn't been adapted well to the cards, especially now that the game can run a check for whether you've acquired it and show that on the icon.

If everyone is hypothetically being considerate and not wanting to take a second card before others have their first, they can roll Greed and be safe that they'll only get it if others don't want it more. (Assuming the others understand that Need is the more powerful option, anyway.)