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  1. #1
    Player
    ChoDerecho's Avatar
    Join Date
    Aug 2022
    Posts
    19
    Character
    Cho Derecho
    World
    Diabolos
    Main Class
    Botanist Lv 90
    I mean, as someone whose main healer is WHM, I usually have a "this is cookies for you, tank!" combo of slapping a quick Regen-> Divine Bens -> Aquaveil on them before tankbusters or at the beginning of a pull before going into the usual spam. I'm no shield healer, but it's nice being able to have a dash of mit/shield to lay down once in a while. I doubt we'll see Stoneskin make a comeback because we'll step on other healer mechanics.

    Maybe WHM could get some kind of buff with having charged lilies- first one adds potency, then spell haste and finally MP regen in that order. Blood lily for Misery is a damage buff for Glare/Holy/Dia if active. Give people a choice between fast burst and improved "basic" casting by managing their lily garden?
    (1)

  2. #2
    Player
    Semirhage's Avatar
    Join Date
    May 2015
    Posts
    1,704
    Character
    Nemene Damendar
    World
    Midgardsormr
    Main Class
    Red Mage Lv 90
    Quote Originally Posted by ChoDerecho View Post
    I mean, as someone whose main healer is WHM, I usually have a "this is cookies for you, tank!" combo of slapping a quick Regen-> Divine Bens -> Aquaveil on them before tankbusters or at the beginning of a pull before going into the usual spam. I'm no shield healer, but it's nice being able to have a dash of mit/shield to lay down once in a while. I doubt we'll see Stoneskin make a comeback because we'll step on other healer mechanics.

    Maybe WHM could get some kind of buff with having charged lilies- first one adds potency, then spell haste and finally MP regen in that order. Blood lily for Misery is a damage buff for Glare/Holy/Dia if active. Give people a choice between fast burst and improved "basic" casting by managing their lily garden?
    Now THIS I like. If you want to keep WHM "passive", adding passive Astrodyne effects to holding lilies (where the strongest buff comes from the earliest one, so you avoid the feelsbad Glaremage trap of never using lilies) while also rewarding spending them. Sounds like a fantastic way to create choice-based gameplay where you're actually encouraged to skillfully manage something instead of just randomly spamming healing spells whenever and getting a boring flower blast as a reward for occasionally pressing your not!Lustrate.
    (6)