Oh...
...wait, so Scholars are the Hrothgar Race of the healers?
"Outside obvious jokes/sarcasm, I aim to convey my words to the future readers who may come across mine posts. Can I change -your- mind, somehow? Potentially... but that's not why I'm writing. You and I have wrote our piece(s). We don't necessarily need to change each other's mind. But we can change other's."
Yeah, I get that. Eos for Heals and Selene for DPS/Buffs. I guess my mind just went to XII's Gambits or XIII's Paradigms and I wondered what would be if we could interact more with our fairy in a pre-emptive way, with like a little thing you can program for the fairy to do some things on her own depending on the situation while still having access to abilities-on-command on a button. I think it would go with the theme of the Job and give us something truly unique for our healing style. I have no idea if it would work, but that would definitely make the job more fun, even though I already love it.Well, it would more be that Eos and Selene having different skills like they used to way back in the day...
Whispering Dawn and Fey Illumination were Eos' skills back then, who was always a more healing based skillset. Although I the current version of Illumination is a combination of it's old form and another skill called Fey Caress.
Selene, the more utility based fairy had 3 completely different skills.
Silent Dusk, an interrupt (an effect which was done as a 1s silence back in the past),
Fey Caress, AoE Esuna.
Fey Wind, 3% skill/spell speed to the party. This skill wouldn't really work nowadays as SCH wouldn't have a reason to not use it... So that would have to become something different.
Also, gonna be honest: I didn't pick it up as my main until ShB so my experience with pre-ShB is a bit off hand, but I remember people mocking Selene because her Fey Wind in particular felt rather lackluster, or so people claimed. Was this true? Or was that another of those "It's actually good and people just meme on it". I'm genuinely curious, because the fairies seem to be what changed most from old SCH and the current one, barring the changes to the DPS stuff.
If the fight was particularly lackluster in Damage, you went with Selene since her buff did provide I think over a 1% percent or so increased damage to the overall raid. Of course when you think about it like that. it does come off as very feeble overall since the Fey Wind Buff only lasted for 30 seconds and really only blm benefited from it.Also, gonna be honest: I didn't pick it up as my main until ShB so my experience with pre-ShB is a bit off hand, but I remember people mocking Selene because her Fey Wind in particular felt rather lackluster, or so people claimed. Was this true? Or was that another of those "It's actually good and people just meme on it". I'm genuinely curious, because the fairies seem to be what changed most from old SCH and the current one, barring the changes to the DPS stuff.
In Heavensward however, it was Eos nearly exclusively just did so much healing for both the Sch and whoever their cohealer was.
Well with an average GCD of 2.5, the 3% speed for 30s more or less gave you two extra GCD attacks over it's duration, and with a 60s CD, had at best 50% uptime in a fight... You do the exact calculations on how good that actually is.
Thank you both (Rhaya and Malto) for the insight! As much as I love SCH I try to not comment too much on old vs new because I was just a mediocre NIN OTP ever since it came out and all the way till the end of 5.0, so I can only speak for what I know of SCH since then on.
I sort of thought that at first, but having played it for a bit now, you can setup Paladin hotbars almost exactly like Gunbreaker now. Goring Blade occupies the Sonic Break slot on mine now, which ironically, is still a dot (for how long?). Requiescat and Confiteor now occupy my Gnashing Fang and continuation spots, Holy Spirit and Holy Circle now occupy Burst Strike and Fated Circle slots because they are used after each combo like on Gunbreaker. The main difference is how Paladin doesn't have a gauge for Holy Spirit/Circle and Atonements like how Gunbreaker does (probably will in 7.0).
But you can argue it wasn't thought out in the sense of just using the gunbreaker model.
In other news, there is no technical debt from 1.0.
"We don't have ... a technological issue that was carried over from 1.0, because ARR was meant to kind of discard what we had from 1.0 and rebuild it from the engine."
https://youtu.be/ge32wNPaJKk?t=560
Everyone was so excited about SGE. When I saw abilities I thought...did they really just copy paste SCH into a new class and called it a day? They took the little smidge of innovation they could think to add to SCH and crammed it into SGE instead.
The healer role is doomed.
Didn't they did the same thing when they added AST back then? Just copy/pasted WHM and added the card system to it? >.>Everyone was so excited about SGE. When I saw abilities I thought...did they really just copy paste SCH into a new class and called it a day? They took the little smidge of innovation they could think to add to SCH and crammed it into SGE instead.
The healer role is doomed.
It’s a good thing not to answer your enemies. I scarcely ever do. Perhaps Emily is more like me than I am like myself. Perhaps she would rather not answer her friends, even. She keeps it all in her heart.
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