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  1. #11
    Player
    Tiramu's Avatar
    Join Date
    Sep 2022
    Location
    Limsa, allied to Gridania
    Posts
    287
    Character
    Tira Mu
    World
    Raiden
    Main Class
    White Mage Lv 90
    I don't know if a lot of these are where healers *need* work.

    Fight Design:
    1. More vulnerability debuffs instead of damage downs
    2. More % damage raidwides or ones that require you to have a shield in order to survive
    3. More 1HP drops that require a quick topping off before the actual damage hits.
    4 An actual heal-through enrage not the 2 soft enrage aoes into hard enrage we currently have.


    1.A move away from burst damage into more consistent damage would be a better solution to healing flow.

    2. This could affect party comps making a shield healer mandatory.

    3. Again, this could affect party comps too much.


    4. No feelings on this.


    WHM:
    1. A party wide shielding ability. - AST has shield, SCH/SGE have regen abilities, so I don't see why not.

    2. Another aoe regen ability tied to lilies. Can even be as simple as reworking freecure to give a regen to Afflatus heals. This will make Rapture/Solace stand out and not be a Medica/Cure 2 equivalents but with a fancier effect and no cast.
    1. WHMs toolkit is an utter beast. Adding shields on top could make it a bit OP. Why bring a shield healer?

    2. I don't think another AOE or single target regen is needed.

    I'd rather see an AOE DoT, Cure upgrading to Cure 2 and Medica to Medica 2, and an expanding of our DPS toolkit.

    Something like BLMs Umbral/Astral phases where we can lean ourselves into healer or DPS modes and extend DPS abilities with a rotation. I think with WHM being the opposite to BLM this kind of approach would make sense and expand the job more.


    AST:
    1. Rework Astrodyne - I want the fantasy of buffing my allies, why on earth do I need a selfish buff?
    2. Make Minor Arcana a card you can draw out of combat and allow astro to pick if they want a heal or dmg card.
    1. I guess it could work.

    2. Sure. But it would need an expanded DPS toolkit for it to be useful - maybe something similar to what I said about WHM above?


    SCH:
    1. Remove/rework Energy Drain - it should reward you for healing not punish you for using your healing gauge for damage.
    2. Make fairies unique again.
    3. Allow Seraph's Fey Illumination/Whispering Dawn equivalent abilities to match the capstone ability that Seraph is meant to be, rather than it being the same but with a fancy new name.
    I have so many issues with Scholar.

    1. Agreed

    2. Agreed, from a pet class I expect to choose different fairies that have their own characteristics and tools. A regen fairy, a shield fairy and a support fairy.

    It would also be cool to order them to cover certain party members. How about a shield fairy you can order to cover a BLM when they have Leylines out?

    3. Sure I guess.

    I also think it needs stronger tools to recover from emergencies. It can be a pain to recover from bad pulls, and a non mitigating tank can easily wipe a group going too hard in 4 player dungeons.
    (2)
    Last edited by Tiramu; 01-20-2023 at 03:59 AM.