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  1. #1
    Player MagiusNecros's Avatar
    Join Date
    Nov 2015
    Posts
    3,205
    Character
    Bastilaa Shan
    World
    Excalibur
    Main Class
    Blue Mage Lv 80
    Damage is pretty much the same. Or is the same. It's just a Warrior/Gunbreaker Frankenstein monster that now fits into the crap 2 minute burst design philosophy the devs have a boner for.

    I'd argue it's a 50/50 split between PLD players that love or hate it.

    But if veteran players were paying attention you knew this was coming and it's why players were fearful and why the devs omitted the changes from prelim notes as a form of damage control.

    DRG and AST are next on the chopping block. Look forward to it.

    I'm lowkey hoping all this DoT pruning is just to make way for a job class that focuses on DoTs. A simple way to remove concerns over debuff caps on enemies is to remove all the other classes DoTs even if you would never reach the cap outside incredibly rare instances in 24 man raids or Eureka/Bozja/Zadnor.

    A lot of the rebalancing in this game seems to just be to throw everything under raid buffs across like 15 seconds and just do a big burst of damage and wait to do it again. Except for like every class so you can do the best you possibly can with little room for improvement or deviation.

    The QoL changes to PLD defensives I see as overall good. The DPS portion looks more streamlined. Kinda tired of everything being a Fell Cleave Warrior.

    That's all I have to say about that.
    (0)

  2. #2
    Player
    Absurdity's Avatar
    Join Date
    Feb 2018
    Posts
    3,083
    Character
    Tiana Vestoria
    World
    Odin
    Main Class
    Warrior Lv 100
    Quote Originally Posted by MagiusNecros View Post
    A lot of the rebalancing in this game seems to just be to throw everything under raid buffs across like 15 seconds and just do a big burst of damage and wait to do it again. Except for like every class so you can do the best you possibly can with little room for improvement or deviation.
    I'm very interested in what they're going to do with 7.0, the 2 minute meta is already stale halfway through this expansion.

    Since the devs have turned me into an absolute cynic when it comes to their ability to design good gameplay nowadays I expect that exactly nothing will change and we'll be stuck with everyone spamming their burst on cooldown every 2 minutes and this sleep inducing gameplay for another 2 years, but I don't think this can continue for much longer either.
    (4)

  3. #3
    Player MagiusNecros's Avatar
    Join Date
    Nov 2015
    Posts
    3,205
    Character
    Bastilaa Shan
    World
    Excalibur
    Main Class
    Blue Mage Lv 80
    Quote Originally Posted by Absurdity View Post
    I'm very interested in what they're going to do with 7.0, the 2 minute meta is already stale halfway through this expansion.

    Since the devs have turned me into an absolute cynic when it comes to their ability to design good gameplay nowadays I expect that exactly nothing will change and we'll be stuck with everyone spamming their burst on cooldown every 2 minutes and this sleep inducing gameplay for another 2 years, but I don't think this can continue for much longer either.
    Outside of hopping into PvP for my 150 matches to get the sexy armor, fishing expeditions and casual Mining I currently have no interest in PvE content. The battles overall are stale and the combat is not interesting to me with the 2 minute meta.

    I am hopeful that 7.0 brings much needed changes but I'm not getting my hopes up when it seems they phoned in the expansion to focus on devoting more resources to FF16.
    (0)