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  1. #11
    Player
    Zairava's Avatar
    Join Date
    Dec 2021
    Posts
    724
    Character
    Grimahed Darkovin
    World
    Lamia
    Main Class
    Dark Knight Lv 100
    Quote Originally Posted by ItsUrBoi View Post
    That would still make a 90 second CD ability your only source of healing which you'd always get as soon as its off CD due to the DPS aspect. Instead Edge or Flood should heal, or even Bloodspiller as you use them more frequently and can choose a bit when to delay or not to delay. As for TBN breaking, perhaps Dark Arts can be a defensive aspect too, such as allowing you to heal urself via those mentioned abilities?
    Healing within our kit using DA is probably one of the better options out there that isn't just bringing back Sole Survivor by far.

    Using this, we should be able to bank 2 DA stacks, given that it still is a damage neutral if they don't nerf the potency due to higher sustain. The fact that tbn now procs horrifically fast in dungeons especially, I find, warrants having a second DA stack.

    If they wouldn't do this because of people malding from dps loss (not that it doesn't happen now if TBN doesn't pop), they could instead reduce the potency of the base skill itself, and give that lost potency in the DA proc, that way you would ideally want to proc it whenever you can for an increase in dps output, and we can maintain having a higher skill expression plus we would feel more rewarded for knowing the fights.

    I'm not entirely sure how to make this work if we're putting this on Salted Earth as well. Maybe if TBN pops, it gives Salt and Darkness a bonus effect and it heals us for 100p per mob or so.

    DA would no longer feel boring to use, and would only strengthen the good brain juices that flow when you hear TBN pop.
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    Last edited by Zairava; 01-14-2023 at 05:27 PM. Reason: some wording