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  1. #1
    Player

    Join Date
    May 2011
    Location
    Gridania
    Posts
    1,302
    Its not just an AoE the OP refers to, its an AoE of of the target. Which is how it should be. We also have AoEs that work off the caster. They are both great as it is. We have o need for a circle on the ground. It workdsoff you or an enemy taget. If your incapable of learning to adjust to that, perhaps you need more practice.
    (1)

  2. #2
    Player
    Geesus's Avatar
    Join Date
    Aug 2011
    Location
    Limsa Lominsa
    Posts
    1,122
    Character
    Geesus Ravenheart
    World
    Hyperion
    Main Class
    Lancer Lv 70
    Quote Originally Posted by Coglin View Post
    Its not just an AoE the OP refers to, its an AoE of of the target. Which is how it should be. We also have AoEs that work off the caster. They are both great as it is. We have o need for a circle on the ground. It workdsoff you or an enemy taget. If your incapable of learning to adjust to that, perhaps you need more practice.
    (1)

  3. #3
    Player
    Yves's Avatar
    Join Date
    Mar 2011
    Posts
    556
    Character
    Bubble Yum
    World
    Sargatanas
    Main Class
    Goldsmith Lv 50
    Quote Originally Posted by Coglin View Post
    Its not just an AoE the OP refers to, its an AoE of of the target. Which is how it should be. We also have AoEs that work off the caster. They are both great as it is. We have o need for a circle on the ground. It workdsoff you or an enemy taget. If your incapable of learning to adjust to that, perhaps you need more practice.
    You can't practice to work against chance. Example: two BLM begin casting Fire on a group of ants, each targeting a separate target. Meanwhile, A melee is working to help DD them down. Now, both casts are cast at the same time, however, server lag dictates when the process actually begins. One nuke goes off, landing a critical hit on the other BLM target (by chance) and kills it. The other cast is then cancelled, resulting in one BLM having hate on the remaining ants that would have been killed by the opposing AOE - ultimately slowing the DPS of the entire group.

    This is a function of UI/mechanics - not player ability or practice. Sorry if there was some confusion.
    (4)

  4. #4
    Player

    Join Date
    May 2011
    Location
    Gridania
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    1,302
    Quote Originally Posted by Yves View Post
    You can't practice to work against chance.
    Thank you captain obvious. My point is that the system works fine as it is. I see no need to justify changing an entie game mechanic over such a limited problem in a situation issue.
    (0)

  5. #5
    Player
    Yves's Avatar
    Join Date
    Mar 2011
    Posts
    556
    Character
    Bubble Yum
    World
    Sargatanas
    Main Class
    Goldsmith Lv 50
    Quote Originally Posted by Coglin View Post
    Thank you captain obvious. My point is that the system works fine as it is. I see no need to justify changing an entie game mechanic over such a limited problem in a situation issue.
    I just realized the problem here: you haven't completed Cutter's (per Lodestone achievements.) I am referencing an issue that is particularly problematic in the two new instances (and end-game content like SH bosses.) Your frame of reference is missing those experiences.

    Now pointing out that someone is arguing a point without the experience necessary to speak on it - THAT'S Captain Obvious material!
    (3)
    Last edited by Yves; 03-30-2012 at 04:25 AM.