Yep, I usually try and find the beefiest mob to target, but I agree with this.

Yep, I usually try and find the beefiest mob to target, but I agree with this.


I thought flare was good enough? Got lots people in my review of black mage screaming at me saying flare was awesome.
For instances like Cutter's, Vale, or SH bosses which spawn adds its not enough firepower. Essentially, it gets you dropped ><. Which is why multiple mages nuke at once - so the hate is bounced and hopefully the mobs die. But if one of the targeted mobs croaks the cast is interrupted and one mage is going to take a beating then the mage that cures them, etc..
So wait. What was the "claimed"in the second quote on your list. where I saidInsinuation and inflammatory comment...First off, if you take that as inflamitory, well I am sorry you misinterpret my suggestion. Either way, thats your fault to interperate it that way, not mine. I actually mention in another post that I adjusted to it with practice, and learned to coordinate with other AoErs or to target the most likely mob to live.They are both great as it is. We have no need for a circle on the ground. It works off you or an enemy taget. If your incapable of learning to adjust to that, perhaps you need more practice.
Secondly, How do you come to the assumption I was talking to you for starters??? does it aapear more likely that I was refering to thisthen you say you saidAoE marker on the ground that you can move with the mouse.
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And after specifying I am "against changing game mechanics for a specific instance or player" you replyPolite reply pointing out that we are talking about mechanics...
Which is obviously what I am specifically against, but you use it as your defence. Okay, thats your prerogotive. But if you want to use as your defence, what I specifically said I was against then take it all personal, after you clearly got all butthurt because I disliked a comment I made about someone elses idea of a physical AoE circle on the ground. Well then maybe your being to sensative. You assume every comment, debate, or discussion is aimed directly at you?...This is a function of UI/mechanics - not player ability or practice. Sorry if there was some confusion.
In essence, this started because you got personally offended because I dislike the AoE circle on the ground (which I am stil against srongly) and what I said about it. I was not posting to or about you, In fact I specifically mentioned the suggested idea I was refering to. Yet, you want to point fingures at me.
Again you display that impressive hipocracy.
Last edited by Coglin; 03-30-2012 at 10:05 AM.

Interesting, I quite like the idea of a visible AoE radius on the ground, seems more realistic than targeting a single enemy for an area attack. The only problem would be the difficulty of hitting a group of moving enemies.
I think the circle thing has confused a lot of people, and personally I find it a detestable mechanic in other games I've played.
Simply allowing casting on a dead mob would suffice... which is what OP intended I believe. Most of the arguments seem to be around that circle nonsense that someone else suggested.
This is correct. I simply desire that the casting proceed, thus allowing the spell to go off despite the status of the target.I think the circle thing has confused a lot of people, and personally I find it a detestable mechanic in other games I've played.
Simply allowing casting on a dead mob would suffice... which is what OP intended I believe. Most of the arguments seem to be around that circle nonsense that someone else suggested.
I agree wit OP.
Too many times have my casting gone poof because some other mage got it first. A nice little AOE ring should be easy yet fun as well.
"Online gamers are the most ludicrously entitled beings since Caligula made his horse a senator and at least the horse never said anything stupid."
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