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  1. #11
    Player
    Reinheart's Avatar
    Join Date
    Mar 2011
    Location
    Subligania
    Posts
    5,831
    Character
    Reinheart Valentine
    World
    Sargatanas
    Main Class
    Warrior Lv 86
    Pretty sure we had NA rep post this translation regarding recipe changes in 2.0 but can't find it... we need search function within dev tracker soon (they working on this also)

    ----
    copy paste from my translation thread
    ----

    Some more info on crafting in 2.0

    Quote Originally Posted by Triairy View Post
    こんばんは。
    Good evening,

    Quote Originally Posted by Thend View Post
    レシピを選んだ後に、全必要素材のNQとHQの選択画面一覧が出て、そこでチェックボタン(トグル)みたいな感 じで変更できるようにするのかなあ?その時は(製作可能数と)素材の残数表示をするように製作チームにお願いして置いてください。
    After choosing the recipe, screen displays if you want NQ or HQ and materials you have and from there checking which one you want? (NQ/HQ) and at the point be able to see how many times you can craft along with how many materials are remaining in inventory. If you could please ask the crafting team to have something like this.
    現在開発チームで考えている仕様では、レシピを選択する前にHQとNQを、
    どれだけ使用するか比率を設定できるようになります。
    たとえばすべてNQだけ、HQだけといった製作も製作開始時に設定することができます。
    (素材を選び直すといったような手間はありません)
    Current system the dev team is thinking is choosing the HQ/NQ before choosing the recipe and you will also be able to set percentage on how much to use. For example if you want everything (materials) to be NQ or everything to be HQ you can set this up before the crafting. (You wont have to go through steps of choosing materials over again)

    また連続して同じレシピを使用するときなどはその比率を維持したまま、
    何度も製作を繰り返すこともできます。
    またレシピごとに1回1回設定するのが手間になってしまうことも考えられるので、
    一括で設定するなど含め、なるべく手間や手数を増やすことなく製作ができるよう、
    現在設計を進めています。
    Also it's possible to keep that information to keep on crafting afterwards.
    Also to set this up for each recipe might be troublesome so we are currently structuring the system to where you can setup everything at once as well, so it wont make too much steps for crafting.


    あくまで設計の段階なので、今後仕様などが変わる可能性がありますので、
    現時点ではそういう方向で考えていると思っていただければ幸いです。
    It's still at stage of being designed so the feature may change in the future but just think of it that this is the direction we are currently taking it to.

    Quote Originally Posted by Alicetia View Post
    意味がわかりません(?_?)エ?
    わかる方詳しく説明お願いします
    I don't get it?
    If someone could please explain it in details... thanks
    こちらで新生での製作開始についてコメントをしておりますが、
    新生では、素材を自分でセットし製作を開始するのではなく、
    レシピを選択すると、自動で素材がセットされ製作を開始するようになります。
    It's been commented here (link above) regarding crafting in 2.0 but in 2.0 instead of putting materials to craft yourself you choose the recipe and it will automatically set the materials to start crafting.

    なお、レシピについては、基本的に製作可能レベルになった時点で、
    レシピリストにレシピが乗るようになります。
    その他リーヴ・クエストなどでしか手に入らないレシピも検討しており、
    そのようなレシピは、レシピを入手した時点から製作ができるようになる予定です。
    For recipe basically once you reach the crafting level it will show up in the recipe list and we are looking into recipes where you can only obtain from other leve or quest and for those recipes you will be able to craft after you obtain the recipe.
    -----

    But anyways I agree current crafting method sucks how we have to search through Lodestone's recipe that doesn't show any stats or using other outside websites which is fine but rather have it in-game personally.

    Bit off topic but when I saw crafting 100+ times in GW2 video on youtube... I was like OMG might make it too easy but that system is nice... don't have to sit and craft multiple time going through the whole process on no to less exp stuff.
    (1)
    Last edited by Reinheart; 03-30-2012 at 02:35 AM.

  2. #12
    Player

    Join Date
    Aug 2011
    Posts
    148
    Quote Originally Posted by Jinko View Post
    I like it very much
    It's obvious that you cannot make a recipe without knowing how! This is sensible.
    (0)

  3. #13
    Player
    Quesse's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    1,176
    Character
    Quesse Mithril
    World
    Sargatanas
    Main Class
    Miner Lv 70
    Quote Originally Posted by Zelkelion View Post
    It's obvious that you cannot make a recipe without knowing how! This is sensible.
    About as sensible as saying inventing should not be possible. Good thing the world doesn't follow that logic.
    (0)

  4. #14
    Player
    Conradus's Avatar
    Join Date
    Dec 2011
    Location
    Ul'dah
    Posts
    1,013
    Character
    Conradus Leviathan
    World
    Hyperion
    Main Class
    Thaumaturge Lv 50
    Okay, what he's saying here is you automatically get all the recipes your level allows you to perform with the possible exception of a few you would have to quest for. That's not so bad.
    (0)

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