OK what does any of this have to do with the point their trying to make? I haven't done Moogle either and only reason I will is just to experience it. Otherwise if you look at Xoo's point and now mine about XIV, in XI I WANTED to do a fight like Moogle but in XIV I really am just "meh" about it because drop rate is a bit more than ridiculous; no I DON'T want easy mode but getting nothing that's USEFUL is sh!t too. And for the aspect of "time" equaling "difficulty" no one wants a time sink but it took a significant more amount of time to "learn" how to beat mobs in XI compared to XIV.
Tbh, not sure why another one of these threads is up and running but the sense of accomplishment really is the defining factor of XIV vs XI in my opinion. Shoot, I have been CB testing Tera and while it's your typical "gopher" quest leveling system, I actually enjoy it more than XIV just because I feel like I'm actually DOING something rather than just gophering here and going -.- *yay I finished quest* Idk Chard maybe it's to difficult to explain....the feelings some of us have. Yes XI was a time sink but yet at the same time, speaking for myself, it didn't some days. You just rolled along in PTs for HOURS and it was fun.