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  1. #1
    Player

    Join Date
    Oct 2011
    Posts
    132
    Quote Originally Posted by Jinko View Post
    This is so ass backwards, why not make the drop 100% .. seriously SE !!
    I suspect one of the reasons may be that you can give away Totems/Nuts to other players. Theoretically speaking, it will then only take two~three fights for a person to get a weapon of their choice if all members were generous enough in giving it to one person if they make them 100% drops.

    That's not to say they're going about the correct way, of course.
    (0)


    Stanislaw | Durandal Server

  2. #2
    Player
    Tonkra's Avatar
    Join Date
    May 2011
    Posts
    2,084
    Character
    Quichy Sturmbruch
    World
    Ragnarok
    Main Class
    Thaumaturge Lv 59
    Quote Originally Posted by Stanislaw View Post
    I suspect one of the reasons may be that you can give away Totems/Nuts to other players. Theoretically speaking, it will then only take two~three fights for a person to get a weapon of their choice if all members were generous enough in giving it to one person if they make them 100% drops.

    That's not to say they're going about the correct way, of course.
    i just say... they can leave the drop rate like it is now (im not talking about changing drop rate!..).. just change weapon drops into one [key item] which i can exchange at the Quest-NPC (who crafts a weapon with that key item).

    im not talking about totems or what the heck ever.
    the only difference is... now you can receive a weapon drop from a class you never wanted to have... and with a key item to exchange at quest npc you can chose the weapon. which i think is more enjoyable for all who have completed many runs.

    im not doing these runs to finally get a warrior weapon.. because i never play warrior/mauradeur....
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    Last edited by Tonkra; 03-29-2012 at 08:56 PM.

  3. #3
    Player

    Join Date
    Oct 2011
    Posts
    132
    Quote Originally Posted by Tonkra View Post
    i just say... they can leave the drop rate like it is now.. just change weapon drops into one [key item] which i can exchange at the Quest-NPC (who crafts a weapon with that key item).

    im not talking about totems or what the heck ever.
    Why, but that means people will have to fight Ifrit less for the item they want! Think of all the other people who got items the hard way! If we got it the hard way, then so should you!

    I'm not being serious, but I'm sure there are many who agree with the above statement.
    (0)


    Stanislaw | Durandal Server

  4. #4
    Player
    Tonkra's Avatar
    Join Date
    May 2011
    Posts
    2,084
    Character
    Quichy Sturmbruch
    World
    Ragnarok
    Main Class
    Thaumaturge Lv 59
    Quote Originally Posted by Stanislaw View Post
    Why, but that means people will have to fight Ifrit less for the item they want! Think of all the other people who got items the hard way! If we got it the hard way, then so should you!

    I'm not being serious, but I'm sure there are many who agree with the above statement.
    but there are also many many people who gave up after 30 runs or so... never even got a weapon drop... and especially not for their main class!


    and this cant be... i cant stand people saying "i did it the hard way (and had many luck!!) so other people shouldnt get it easier"...how cocky is that? yeah, wow you had luck, good for you. it isnt even easier... i mean a weapon even doesnt drop that often... and if one drops you also mustnt have the luck to get that weapon... in my case the key item... and you dont play just one class often, you play about 2-4 classes more often..


    hard to understand i know -.-
    i think its more modern and comfortable doint it that way... and i mean there will be more primaes in near future.. doing more than 30-60 runs for each primae to get my conjurer weapon? aussum. im not doing these runs for a warrior, ranger or puglist weapon, seriously.. its just frustrating und useless then.

    honestly im doing ifrit runs etc. just for fun.. im not insisting to ever get a conjurer weapon... for that the chance is too less. too many factors (8 party people, less drop rate, randomly class weapon drop)


    and most important again: " i dont need a warrior weapon!" just wanted to say that
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    Last edited by Tonkra; 03-29-2012 at 09:07 PM.

  5. #5
    Player
    Thanos's Avatar
    Join Date
    May 2011
    Posts
    527
    Character
    Thanos Xiv
    World
    Excalibur
    Main Class
    Thaumaturge Lv 50
    Quote Originally Posted by Tonkra View Post
    im not talking about totems or what the heck ever.
    the only difference is... now you can receive a weapon drop from a class you never wanted to have... and with a key item to exchange at quest npc you can chose the weapon. which i think is more enjoyable for all who have completed many runs.

    im not doing these runs to finally get a warrior weapon.. because i never play warrior/mauradeur....

    cant u trade the totems/nuts for any weapon you want now for any class? whats the difference? i dont get this post whatsoever
    (0)