Last edited by RexArtis; 01-06-2023 at 01:23 PM. Reason: Spaces
Ignorants can talk about subjects they don't know about, but they shouldn't
-Rex Artis
Last edited by RexArtis; 01-06-2023 at 01:23 PM. Reason: Spaces
Ignorants can talk about subjects they don't know about, but they shouldn't
-Rex Artis
threads TLDR:
Things you want need to be achieved..,
<I've had people say I'm mad for having the tolerance to do all of the weapons of one area/armor if it has it, all at once, before going to the next area. There are many like minded people at all times those who know how to help, inform you for the mechanics If you ask for explanations, and go out of their way to help you. while I personally do not mind the level gaps, I understand how it can annoy those who wish to help lower levels rise up. -which is why I had a tendency of just melting mobs even if it meant me delaying my own goals in the zone, managing the tracker, and party/ies, and chain spawning NMs by skipping them when they spawn, and setting PTs->
it's thread like these that give reasons to some of the "trolls" words.., who ever they may be( or in the rare exception which I have yet to notice, falsely labeled as one)
Eureka is a journey, one that is meant to be enjoyed with others. if it's not taken with the right mindset, you'll see it as a burden<though it doesn't have to be that way> (I actually like pagos, maybe I'm just mad, but I feel, personally, the pains are overblown. and there are some dragons that I just mount past with no damage-don't try it though if you don't know how it works at full speed-)
There is nothing constructive here to be gained from this thread, asides the obvious.
Eureka can be enjoyable if you're here for it.
if not, you'll only wear yourself thin.
<Eureka itself also changes. as people wait more and more for fates that used to be facepulled In the past as well>
Personally I found Anemos to be the most tedious zone for few reasons:[...]Eureka is a journey, one that is meant to be enjoyed with others. if it's not taken with the right mindset, you'll see it as a burden<though it doesn't have to be that way> (I actually like pagos, maybe I'm just mad, but I feel, personally, the pains are overblown. and there are some dragons that I just mount past with no damage-don't try it though if you don't know how it works at full speed-)
- It's not a flat plain like Hydatos. (Although not as bad as Pagos, definitely)
- The first zone to be explored, which means newbies tend to not know what to expect. I was one of those folks who got discouraged hard that I stepped out of Eureka for at least half a year before going back in to try again.
- Besides to grind dyeable artifact gear and relic weapons, the zone is very 'one and done'. There are very little to nothing that keeps the veterans incentivized to keep going back unlike 3 other zones (Which is why some people think Eureka is dead when they first zoned in).
- No Logos Actions.
Pagos is... alright imho (except kettle farming). Dragons' positions are all static, they never change. Sure they are annoying at first when they killed you (general you) unexpectedly but, literally the only thing people need to do is to just.... walk... or turn to full defensive magia then scramble past them with full speed lol.
Here my quick guide to "How to make group content not suck":
1. Make friends
2. Do content with friends
3. Have fun cause you do it with friends and not strangers
4. Have an easier time cause friends are helping you out
5. Profit
A friend cannot reasonably help you unless they are within your level range (or vice versa), or unless they are willing to de-level themselves. This is a large contributory part of why people dislike Eureka, as they is nothing that actively facilitates this, bar when you can level sync on FATE and burn things down - Even then you get approx. 3 minutes at best for every spawn.
You can always do the content together with friends from the start and make memories together! Maybe people should stop treating MMORPGs as singleplayer games.A friend cannot reasonably help you unless they are within your level range (or vice versa), or unless they are willing to de-level themselves. This is a large contributory part of why people dislike Eureka, as they is nothing that actively facilitates this, bar when you can level sync on FATE and burn things down - Even then you get approx. 3 minutes at best for every spawn.
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