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  1. #11
    Player FireMage's Avatar
    Join Date
    Aug 2015
    Posts
    1,050
    Character
    Firemage Li
    World
    Gilgamesh
    Main Class
    Red Mage Lv 100
    Quote Originally Posted by Joven View Post
    Uh huh, sure. Whatever you say. Anything to be contrarian huh?
    I don't have a contrarian bone in my body. Just a guy that states the cold hard truth
    (5)

  2. #12
    Player
    pyxls's Avatar
    Join Date
    Dec 2021
    Location
    The Bismarck
    Posts
    80
    Character
    Phyx Pixls
    World
    Marilith
    Main Class
    Dancer Lv 100
    Don't try to do it all at once or Eureka's going to suck overall, period. Take it steps at a time. Do the eureka challenge log for chunks of elemental exp, and do NM fates if/when they happen within your elemental level.

    Also starve the troll, don't respond.
    (5)
    >> https://forum.square-enix.com/ffxiv/threads/455359-We-really-should-be-able-to-glamour-other-jobs-sets <<

    Come on SE, more dyeable mogstore npc outfits and 60/70 alliance raid gear. Do them all.

  3. #13
    Player
    Atelier-Bagur's Avatar
    Join Date
    Jan 2022
    Posts
    3,980
    Character
    Cordelia Emery
    World
    Coeurl
    Main Class
    Marauder Lv 82
    Just twirl around, clap your hands and shout "EUREKA!"
    (2)

  4. #14
    Player
    LaylaTsarra's Avatar
    Join Date
    Feb 2014
    Posts
    4,927
    Character
    Y'sira Kurai
    World
    Halicarnassus
    Main Class
    Conjurer Lv 100
    Quote Originally Posted by Joven View Post
    I can get the cards through running encounters in each zone or I can duel an NPC in Kugane for them after I complete each zone.

    I don't think I've seen the challenge log. I don't really care about the weapons, just getting through the zones.
    You get a ton of experience from challenge log. Go to Challenge Log/Other and then Forbidden Land. Xp is silly good.
    (3)

  5. #15
    Player Midareyukki's Avatar
    Join Date
    Oct 2017
    Location
    Bozja
    Posts
    2,580
    Character
    Harun Asubra
    World
    Zodiark
    Main Class
    Warrior Lv 100
    Quote Originally Posted by pyxls View Post
    Don't try to do it all at once or Eureka's going to suck overall, period
    I feel like this is the problem with the playerbase. Clearly some of the content is meant to be taken in strides, not zerged. Then they pikachu face and rage that content shouldn't be zerged? :T Remember the Island Sanctuary?

    Like, yeah, Eureka, Bozja and IS need attention as do many other forms of content. But streamlining them isn't necessarily the way.

    imo the problem with Eureka itself specifically is how harsh it is for a solo experience. Probably a byproduct of SE trying to replicate FF11's levelling style. But even then, it's doable. And the log does help.

    Bozja even more so, since you're literally just waiting for fates to automatically pop up. And if you don't want to blindly AFK, you can make them pop yourself.
    (1)

  6. #16
    Player Simple_Barghest's Avatar
    Join Date
    Jul 2020
    Posts
    155
    Character
    Wren Blackwing
    World
    Midgardsormr
    Main Class
    Armorer Lv 90
    Quote Originally Posted by Midareyukki View Post
    imo the problem with Eureka itself specifically is how harsh it is for a solo experience. Probably a byproduct of SE trying to replicate FF11's levelling style. But even then, it's doable. And the log does help.
    god I just wish I could solo Baldesion Arsenal, even if it was made a pain-in-the-ass to do so. I'm never awake when the Discord's running a party, and BA is the last and only thing I need. Just enough to get one relic (PLD) done, and the orb.
    (2)

  7. #17
    Player
    Joven's Avatar
    Join Date
    Dec 2013
    Location
    The Otter Limits
    Posts
    1,385
    Character
    Jasmine Clayworth
    World
    Spriggan
    Main Class
    Blue Mage Lv 70
    Quote Originally Posted by FireMage View Post
    I don't have a contrarian bone in my body. Just a guy that states the cold hard truth
    (19)


    Gamers don't die, we just go AFK

    #ottergate

  8. #18
    Player
    Joven's Avatar
    Join Date
    Dec 2013
    Location
    The Otter Limits
    Posts
    1,385
    Character
    Jasmine Clayworth
    World
    Spriggan
    Main Class
    Blue Mage Lv 70
    Quote Originally Posted by Midareyukki View Post
    I feel like this is the problem with the playerbase. Clearly some of the content is meant to be taken in strides, not zerged. Then they pikachu face and rage that content shouldn't be zerged? :T Remember the Island Sanctuary?

    Like, yeah, Eureka, Bozja and IS need attention as do many other forms of content. But streamlining them isn't necessarily the way.

    imo the problem with Eureka itself specifically is how harsh it is for a solo experience. Probably a byproduct of SE trying to replicate FF11's levelling style. But even then, it's doable. And the log does help.

    Bozja even more so, since you're literally just waiting for fates to automatically pop up. And if you don't want to blindly AFK, you can make them pop yourself.
    I'm not trying to zerg it, I just want it to be less brain dead with a little more variety. I would stay there as long as needed if that were the case.
    (2)


    Gamers don't die, we just go AFK

    #ottergate

  9. #19
    Player
    VerdeLuck's Avatar
    Join Date
    Jan 2022
    Posts
    1,112
    Character
    Ymir Bombullshale
    World
    Halicarnassus
    Main Class
    White Mage Lv 100
    They could remove or at least limit the amount of XP or levels lost on death. I get it's supposed to be a throw back to old mmos but with it underpopulated and you having to solo most of it, making any single mistake is extremely punishing in terms of moving you back in progress.
    (4)

  10. #20
    Player Midareyukki's Avatar
    Join Date
    Oct 2017
    Location
    Bozja
    Posts
    2,580
    Character
    Harun Asubra
    World
    Zodiark
    Main Class
    Warrior Lv 100
    Quote Originally Posted by Joven View Post
    I'm not trying to zerg it, I just want it to be less brain dead with a little more variety. I would stay there as long as needed if that were the case.
    Not saying you in particular were, but I can understand how you'd feel this way since I didn't specify.

    Ultimately, I agree, and I wish those areas were a bit more fleshed out than just glorified FATE areas. We have other systems here, for example. Treasure maps could have been an interesting addition, or taking a cue from FF12's sidequests which had you have to figure some stuff out to progress.

    But unfortunately, FF11 clones was what we got, and while Bozja is for sure an improvement on it, it feels more like an area to show people that "see? We learned. Eureka CAN work". Which, great job, but you still didn't make it any more engaging than just a glorified FATE hunt.

    I was mostly responding to that one user's post, not you directly. The issue with what I wrote in that context comes in the need for rewards, and usually people want rewards that are either meaningful or give them progression. And unfortunately as we are now, we can't have much that adds to progression, or you risk invalidating so much of the areas as they are. And "meaningful" rewards are a bit hard to accomodate, as often once you get them they become less meaningful and the area returns to being unengaging.

    However, there are other factors that they could do. For example.

    Quote Originally Posted by VerdeLuck View Post
    They could remove or at least limit the amount of XP or levels lost on death. I get it's supposed to be a throw back to old mmos but with it underpopulated and you having to solo most of it, making any single mistake is extremely punishing in terms of moving you back in progress.
    This is a good idea.
    (2)

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