Quote Originally Posted by Hoodcat View Post
i still really do not get the argument, meter is already in the game its already used, if you wana do savage + unless you are doing a FC group you are going to have to produce logs and what do you need for logs? If there is a DPS problem it will be called out in most groups or if its PF they will break up and re form and blacklist. FC friends that would be handled some other way.

Tbh I don't see the reason to add a in game parser when one already exist. I think its stupid to use it on anything other than savage+. If the game wanted to do anything about the meter, they would handle FF logs but they wont =p its here to stay weather you want it to be or not.
I think I should elaborate. Currently, yes, you can see, however, in theory, you cannot call it out without fear of the ToS. However, if this issue is not sorted out, you aren't clearing the fight. Every other avenue for failure can be seen ingame, except the one that matters. So, why is this?

Obviously, this will lead to some sort of grey area. Imagine they do add in an official parser. You do a fight and see someone is performing far below what they should be, enough to hinder you clearing the fight. Knowing this, is it then harassment to tell them they need to do better? If so, why is that considered harassment? The reason we cannot clear this fight is because of players X and/or Y, because they aren't doing enough damage, so, shouldn't the problem be outlined to be fixed? Could it then not be surmised that the player/s holding the party back are the ones doing the harassing? or at least griefing the party whether intentionally or not?

So again why is it that every metric for a fight's failure can be evaluated and fixed ingame, but you have to rely on the grey area of parses to measure the most important metric for a fight's success?