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  1. #1
    Player
    ForteNightshade's Avatar
    Join Date
    Oct 2013
    Location
    Limsa Lominsa
    Posts
    3,655
    Character
    Kurenai Tenshi
    World
    Cactuar
    Main Class
    Paladin Lv 100
    Quote Originally Posted by Melethron123 View Post
    lets not pretend that ARR and HW warrior gameplay was any more complex, cycling through 3 combos (instead of 2) and doing a fell cleave when the button started glowing
    Ehhh. That's a very simplified version of how Heavensward Warrior played.

    The whole Wraith/Defiant stack system required you sacrifice defenses to feed into Fell Cleave. In other words, you actively needed to make a choice on using your defensive kit for offensive power with the inherent risk being whether that left you lacking CDs for potential busters. Early Stormblood Warrior dropped this in favor of a gauge system where IR simply cut the cost of your abilities in half. This meant it functioned similar to how Berserk does now. If you just activated IR without thinking, you could lose Fell Cleaves as you lacked enough gauge. Both are widely more complex in execution than present day Warrior. There were risk factors with huge drawbacks if you messed up. Compare that to now where the only consideration you give IR is whether you have Storm's Eye up.
    (7)
    "Stand in the ashes of a trillion dead souls and ask the ghosts if honor matters."
    "The silence is your answer."


  2. #2
    Player
    Melethron123's Avatar
    Join Date
    Apr 2022
    Posts
    95
    Character
    Kyara Melethron
    World
    Jenova
    Main Class
    Summoner Lv 100
    Quote Originally Posted by ForteNightshade View Post
    Ehhh. That's a very simplified version of how Heavensward Warrior played.

    The whole Wraith/Defiant stack system required you sacrifice defenses to feed into Fell Cleave. In other words, you actively needed to make a choice on using your defensive kit for offensive power with the inherent risk being whether that left you lacking CDs for potential busters. Early Stormblood Warrior dropped this in favor of a gauge system where IR simply cut the cost of your abilities in half. This meant it functioned similar to how Berserk does now. If you just activated IR without thinking, you could lose Fell Cleaves as you lacked enough gauge. Both are widely more complex in execution than present day Warrior. There were risk factors with huge drawbacks if you messed up. Compare that to now where the only consideration you give IR is whether you have Storm's Eye up.
    except the cause of most wipes was not meeting DPS checks, so you'd pretty much always use fell cleave as soon as it was ready
    (0)