




Not complaining about pvp having cool items. The complaint is that they were limited in number to be given out. Anyone can go back and do ultimate. Not just the first 100 clears per datacenter.
Same with savage.



Riddle me this then. How would you encourage participation and taking the top end of the leader board seriously? If the rewards could just be obtained at any time (or as we see now, the rewards being non-existent), you'd lose competitive integrity since people would care a lot less, which isn't healthy for Ranked in an incentive-driven game.
Believe me, as much as I am defending my point about it I can understand people being mad at the limited supply, but please understand that you simply cannot directly compare PvP Ranked with doing Ultimates or Savages beyond both having exciting items. If there was no limited supply, there would be no actual stakes.
In games like Overwatch this is fine given the whole game is PvP (and Ranked generally is a scaling experience), in FFXIV you have to incentivise players to do something.





Riddle me this then. How would you encourage participation and taking the top end of the leader board seriously? If the rewards could just be obtained at any time (or as we see now, the rewards being non-existent), you'd lose competitive integrity since people would care a lot less, which isn't healthy for Ranked in an incentive-driven game.
Believe me, as much as I am defending my point about it I can understand people being mad at the limited supply, but please understand that you simply cannot directly compare PvP Ranked with doing Ultimates or Savages beyond both having exciting items. If there was no limited supply, there would be no actual stakes.
In games like Overwatch this is fine given the whole game is PvP (and Ranked generally is a scaling experience), in FFXIV you have to incentivise players to do something.
Being top of the leader board isn't enough?
People who get speed clears or world first don't get anything either.
They don't even get titles. Why should top 100 pvp be any different?
I think worldfirst raiders should have something too, instead of making every rare item or achievement the game has accessible to everyone. WoW used to do that, idk if they still do.
You can kinda ask yourself, is an MMORPG allowed to have rare items that not every player can get? Does everyone have to win in a Player vs Player mode, or are losers necessary? This game community maybe likes everyone to be a winner, but thats not really PvP then is it? Either you lose or win. Same with Ishgard Crafting Seasons, I cant get that title anymore now, its not coming back.
There is legacy tattoo, legacy mount, ff14 1.0 titles, old soundtrack minions, emotes of statues that cost a few thousand $ on ebay, all older than the PvP Ranked Items, but only PvP is the baddie with their 5 glam sets that got reskinned 2-4 times. Im not really convinced, especially since PvP became a casual fun meme mode, where you just grind your stuff nowadays.
If you want everything to be 4 all in this MMO, then demand everything and not just this set.




Not simple enough of a question I see.You didn't say that I care about as few people as possible having the reward, you said that I only care about others not having whatever it is. It is close, but not the same. And I am no demon caring that as few as possible get it either.
All I want is the integrity and meaning of the reward to retain as much significance as possible, hence I am okay with redistribution under similar conditions. This means more can have it, but have to fight and earn it vs farming an unrelated currency until you get it.
I am not 100% sure if I understand your question, so I will have to answer based on how I understand it.
If everyone had access to earning the top 100 mounts from The Feast somehow, it would depend entirely how it is obtainable. Arguably various mounts (or recolours) have been less desirable over Armour sets, therefore I could see even those have looser restrictions than reobtaining Feast Armour. However if they simply got dumped into Trophy Crystal shop or Moogle Tome event, I'd be highly disappointed. I'd know that the Mount meant at least something, so it would bother me if suddenly everyone were to run around with it.
This however is a perfectly working compromise for me. I dont care at all if the glams I use has the name replica in front of it or not.
A lot of raiders care a lot about the colour on their log and that has literally 0 reward to it, it's not even something official. Getting world first on ultimate gives you nothing. Clearing week 1 has no meaning beyond getting a mount a few weeks earlier than slower people. And yet many raiders care a lot about it.Riddle me this then. How would you encourage participation and taking the top end of the leader board seriously? If the rewards could just be obtained at any time (or as we see now, the rewards being non-existent), you'd lose competitive integrity since people would care a lot less, which isn't healthy for Ranked in an incentive-driven game.
Believe me, as much as I am defending my point about it I can understand people being mad at the limited supply, but please understand that you simply cannot directly compare PvP Ranked with doing Ultimates or Savages beyond both having exciting items. If there was no limited supply, there would be no actual stakes.
In games like Overwatch this is fine given the whole game is PvP (and Ranked generally is a scaling experience), in FFXIV you have to incentivise players to do something.






To understand that frustration, you don't compare it to the entirety of the game's sets but to what is available to us at level one for all classes. Look through the wasteland of spy trenchcoats and modern streetwear and another freaking pair of plain wristgloves and lace-up shoes and then look at the glorious fantasy armour sets handed out to a select few who were here at the time and might have never even cared about the glamour in the first place.
In over five years of playing, I have seen ONE person utilising these outfits.
Riddle me this, why should it matter? If the game is fun, people will want to play it. People who want to take it seriously and be top of the leaderboard will strive to do so.
And if the game isn't actually fun, then the devs should see that nobody is playing for the sake of their "2022 Champion" title, and consider how to make the mode better rather than propping it up with exclusive items for years so people will play a thing they don't enjoy.
Also, the stakes could have been other types of items, or glamours that would be (explicitly from the beginning) exclusive for two years before being made available to other players – long enough for bragging rights but with no permanent loss of the glamour being available.
The "exclusive for all time" approach just loses us access to some really cool glamour potential.
Glams and title is the main reasons people do any kind of content in this game. Remove glams from every PVE content and you will barely see anyone doing any content out of roulette and MSQ.To understand that frustration, you don't compare it to the entirety of the game's sets but to what is available to us at level one for all classes. Look through the wasteland of spy trenchcoats and modern streetwear and another freaking pair of plain wristgloves and lace-up shoes and then look at the glorious fantasy armour sets handed out to a select few who were here at the time and might have never even cared about the glamour in the first place.
In over five years of playing, I have seen ONE person utilising these outfits.
Riddle me this, why should it matter? If the game is fun, people will want to play it. People who want to take it seriously and be top of the leaderboard will strive to do so.
And if the game isn't actually fun, then the devs should see that nobody is playing for the sake of their "2022 Champion" title, and consider how to make the mode better rather than propping it up with exclusive items for years so people will play a thing they don't enjoy.
Also, the stakes could have been other types of items, or glamours that would be (explicitly from the beginning) exclusive for two years before being made available to other players – long enough for bragging rights but with no permanent loss of the glamour being available.
The "exclusive for all time" approach just loses us access to some really cool glamour potential.
Seriously your a whole next level of cattered casual player if you complain some people who worked a lot on being top 100 get a reward that you don't get. Only a few selected glams and tittle are exclusive, let the people who earned that have their own little things. It okay to just see something you can't get and just say ''Well too bad'' and go one whitout complaining.
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