Quote Originally Posted by Payadopa View Post
I agree. I don't think the game can afford to loose even more team play. The vocal minority is so afraid to be hindered by someone else and the perceived solution seems to be to take even more interplay away. With that mentality why do people even play an MMO in the first place? How about people play a single player game instead and let the rest of us have job synergy and identity.

And on top of that we already lost like I don't know how many RPG mechanics. Stats are bland, gearing is boring, only raw DPS matters, elements are only for looks, TP management is gone, the MP bar might as well go etc.
Job synergy and identity was already being dialed back in ShB and it's even more pronounced in EW. "Synergy" is just another way of saying "every raid has the same expected group buffs through homogenization" and "identity" is verboten in a game where DPS is literally the only metric that's worth a damn, and therefore everyone must do identical DPS within a point or two of each other.