Quote Originally Posted by Vidu View Post
Its nice that you have such a positive outlook here, but honestly I'd suspect the opposite would happen.

FC-exclusive content would be gated by something else on top of being gated by FCs - may that be the amount of people who can participate at once, your own schedudle which may or may not allow you to play during the time your FC does the content, the amount of loot (think about how the rare drops from airships/subs are distributed within a FC...) or if its personal loot the question of everyone contributed equally to the task at hand... honestly, I can think of so many things that are basically drama waiting to happen here.

In addition to that I also see potential from turning FCs from social groups into "reward factories" where you dont join a FC or stay in it because you like the company, but because its the most efficient one for you to have access to the content/rewards. I'm being a bit hyperbolic here, but imagine people having to leave FCs with friends that they enjoy playing with because the FC is to small for the content or because everyones schedules dont line up well enough to tackle it. People staying in FCs where they dont like anyone, but get to do the content. People being kicked out of the FC because they dont contribut enough to said content. People going FC hoping to do the content more often. People threating to leave the FC if they dont get XYZ...

I actually prefer FCs being "just" social groups over being forced into a group that ends up being more or less social - and in the end potentially only focussed on getting the most out of the FC. And I'd prefer to be in a FC because people like having me, as a person, around - not because I'm useful to them because of [content].
The part of loot distribution is a good point. I've been a part of a few FCs and pretty much all of them keep all profits and rare items with the leader or the few at the top. Gardening profits, Subs, even decorating the house is just for the Leader and maybe 1-2 other people. Trusting FCs in this game to fairly distribute loot in the event that rare items drop would be abysmal. Most likely the leader would take it for himself first, give to the top members, and then list the rest on the MB for profit. It happens with those other things that are already in the game and are limited to FCs already so why would this be any different?