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  1. #311
    Player
    Amarande's Avatar
    Join Date
    Nov 2014
    Posts
    248
    Character
    Miyako Aikawa
    World
    Goblin
    Main Class
    White Mage Lv 100
    Quote Originally Posted by Deveryn View Post
    Forget damage meters. I wanna see how many clears you have.
    Now this seems like a really good idea - it might actually be useful and even a bit detoxifying, honestly.

    With a feature like this, farm parties will likely steer clear of the folks who've got just one or two (often shaky) clears, which creates a social pressure on such folks to stick to practice parties until they're more comfortably certain of their ability to farm.

    This in turn would hopefully alleviate some of the extreme pressure on players to be ready to death march rush new content in the first couple days, vs. the present situation, where as soon as most non-JP people get their first clear - however shaky - they barricade themselves into the farm parties, very quickly raising the frustration level for anyone who didn't join the mad stampede for whatever reason to the point that it's almost not worth the trouble, you might as well just wait for the next tier's gear hike to even bother (especially depressing for final-tier content, since that usually means being stuck with the further trivialization that is unsync as well).

    (I might be wrong, and you might just see instead people get their first clear and barricade themselves into "[Duty Complete] polishing up to get ready for farm" leaving latecomers in the same pickle as always, but it at least seems worth a shot!)
    (1)

  2. #312
    Player
    VelKallor's Avatar
    Join Date
    Jan 2021
    Location
    Limsa Lominsa
    Posts
    2,590
    Character
    Vel Kallor
    World
    Kujata
    Main Class
    Red Mage Lv 100
    Someone needs to learn how to properly look at parses
    Parses have zero to do with handling mechanics. Your fixation on damage numbers is your biggest failing.
    (1)

  3. #313
    Player FireMage's Avatar
    Join Date
    Aug 2015
    Posts
    1,050
    Character
    Firemage Li
    World
    Gilgamesh
    Main Class
    Red Mage Lv 100
    Quote Originally Posted by VelKallor View Post
    Parses have zero to do with handling mechanics. Your fixation on damage numbers is your biggest failing.
    A parse is more than just the damage done. It's EVERYTHING during that encounter. Maybe do some research?
    (0)

  4. #314
    Player
    Bobby66's Avatar
    Join Date
    Jul 2019
    Posts
    947
    Character
    Paper Wait
    World
    Mateus
    Main Class
    Warrior Lv 70
    Quote Originally Posted by LittleImp View Post
    Publicly shaming a new player in a learning party hosted for their benefit, on a stream they never directly consented to be on isn't toxic? Ok lmao.



    The friend wasn't a 'fan'. He was just broadly aware that Xenosys Vex was a popular content creator at the time. Most people tend to know who people like MTQ, Mr.Happy or Momo are without ever seeing any of their content.



    This is how Xeno calls people out for poor play lmao:

    https://www.youtube.com/watch?v=pLWa2c-_jL0

    You think this is an acceptable way to treat another human being because they are 'playing poorly'?
    He is not wrong though, opening with a gap closer is kind of meh. Also clearly he is playing it up for the stream, anyone can see that. Taking offense over a streamer shaming you is kinda pointless cause you know within that ecosystem overreactions is where the money is at. For me personally I found it funny, but it takes a great deal to get under my skin. Generally I try to take things in stride, and I am a shit tier player, been called the works.

    Quote Originally Posted by Deveryn View Post
    Forget damage meters. I wanna see how many clears you have.
    I can get behind this, hell would be nice if you could set how many clears a person needs as an option for PF. Clearing metric is not perfect but hey it is something.
    (1)
    Last edited by Bobby66; 12-25-2022 at 12:47 PM.
    Quote Originally Posted by Bellsong View Post
    Okay boomer.

  5. #315
    Player Kazhar's Avatar
    Join Date
    Apr 2022
    Posts
    564
    Character
    Kazek Amilia
    World
    Twintania
    Main Class
    Reaper Lv 90
    Quote Originally Posted by VelKallor View Post
    Parses have zero to do with handling mechanics. Your fixation on damage numbers is your biggest failing.
    Parse can show you if someone missed their mitigation, died to avoidable damage, properly aligned their burst, glare spammed instead of healing and many more. You can even see if they were properly positionned for various mechanics. It's basically a replay feature in many ways, and the damage meter is one of the least interesting aspect of it.

    Quote Originally Posted by Bobby66 View Post
    I can get behind this, hell would be nice if you could set how many clears a person needs as an option for PF. Clearing metric is not perfect but hey it is something.
    I'd prefer not, I feel it would be abused really easily especially since PF really can't be trusted with adding requirements in a sensible way (they already lock jobs out of groups the second they're not meta enough in top 50 comps, force double melee comps everywhere, add ridiculous ilvl requirements in non-parse groups...)
    (0)
    Last edited by Kazhar; 12-25-2022 at 01:02 PM.

  6. #316
    Player
    Bobby66's Avatar
    Join Date
    Jul 2019
    Posts
    947
    Character
    Paper Wait
    World
    Mateus
    Main Class
    Warrior Lv 70
    Quote Originally Posted by Kazhar View Post
    Parse can show you if someone missed their mitigation, died to avoidable damage, properly aligned their burst, glare spammed instead of healing and many more. You can even see if they were properly positionned for various mechanics. It's basically a replay feature in many ways, and the damage meter is one of the least interesting aspect of it.



    I'd prefer not, I feel it would be abused really easily especially since PF really can't be trusted with adding requirements in a sensible way (they already lock jobs out of groups the second they're not meta enough in top 50 comps, force double melee comps everywhere, add ridiculous ilvl requirements in non-parse groups...)
    That is also true, but maybe it could be capped at a sensible amount like five clears.
    (0)
    Quote Originally Posted by Bellsong View Post
    Okay boomer.

  7. #317
    Player
    VelKallor's Avatar
    Join Date
    Jan 2021
    Location
    Limsa Lominsa
    Posts
    2,590
    Character
    Vel Kallor
    World
    Kujata
    Main Class
    Red Mage Lv 100
    Parse can show you if someone missed their mitigation
    My God, so you mean players make mistakes? OUTRAGEOUS. OFF WITH THEIR HEADS I say...

    Who decides what is "optimum". You? Firemage? A spreadsheet? A simulator? Some guy on a website? There IS no standard because the definition of "optimum" veers wildly from person to person.

    died to avoidable damage, properly aligned their burst, glare spammed instead of healing and many more.
    You DO realise that "glare spamming" as you put it may very well be the best thing to do since healing is situational, and theres no use wasting MP on overhealing?

    You can even see if they were properly positionned for various mechanics. It's basically a replay feature in many ways, and the damage meter is one of the least interesting aspect of it.
    Because of course theres the "optimum" way to play, and God forbid someone not meet the absurd and IDIOTIC "standards" set by some of these...people.

    "What do you mean you missed your mitigation, thats not doing your job"

    "I wasnt aware I was employed here..when did that happen?"


    Heres the problem with the parser mindset

    Interest in better performance eventually turns into a tailchasing pursuit of perfection:

    They do 400k dps you want 410k..they do 410 you now demand 420..they do 420 you demand 430..it becomes an obsession with numbers to the point you have the absolute stupidity and FUTILITY of tunnel vision.

    Whats next, spreadsheets, inspections, number crunching to the point of utter absurdity?

    WOW went down that path and GOD has it cost them.............

    Kazhar: Ill share a saying I learned at an early age when it comes to gaming and that kind of attitude.

    "There is hope, love, laughter and enjoyment in a game when you mix in simple human error.

    There is NONE WHATSOEVER in the icy perfection of a machine."
    (2)
    Last edited by VelKallor; 12-25-2022 at 01:34 PM.

  8. #318
    Player
    Delis's Avatar
    Join Date
    Aug 2013
    Posts
    330
    Character
    Mari Yumishi
    World
    Faerie
    Main Class
    Warrior Lv 100
    Quote Originally Posted by VelKallor View Post

    "What do you mean you missed your mitigation, thats not doing your job"

    "I wasnt aware I was employed here..when did that happen?"
    Well that is the tanks main job. If we screw up mitigation it not only effects us but now the group overall. Healers have to now expend more mp to cover the tanks mistake. If tank died then healers now how to rez or one of the other rez jobs will have to. So now your dps is lowered, as well as the healers and if a RDM/SMN has to pick you up, now their damage is lowered which effects the over all groups dps. Lets take it a step forward and say its on a fight like P7S where the top two threats are taking constant damage. So now it's, the tank missed the mitigation and is now dead, healers/rezers are now pushing recourses to pick the tank up and cover for the mistake, and now the SAM who is doing his job and pushing out the dps is taking heavy damage because he is now number two on threat since the tank messed up and died. Opps he's dead now, healers/rezers now have to also spend recourse on picking the SAM up. So now the tanks dps, healers/rezer dps and SAMs dps are lowered effecting the overall group dps. So yes a mistake like a missed mitigation should be pointed out and corrected.
    (0)

  9. #319
    Player
    Bobby66's Avatar
    Join Date
    Jul 2019
    Posts
    947
    Character
    Paper Wait
    World
    Mateus
    Main Class
    Warrior Lv 70
    Quote Originally Posted by VelKallor View Post
    My God, so you mean players make mistakes? OUTRAGEOUS. OFF WITH THEIR HEADS I say...

    Who decides what is "optimum". You? Firemage? A spreadsheet? A simulator? Some guy on a website? There IS no standard because the definition of "optimum" veers wildly from person to person.



    You DO realise that "glare spamming" as you put it may very well be the best thing to do since healing is situational, and theres no use wasting MP on overhealing?



    Because of course theres the "optimum" way to play, and God forbid someone not meet the absurd and IDIOTIC "standards" set by some of these...people.

    "What do you mean you missed your mitigation, thats not doing your job"

    "I wasnt aware I was employed here..when did that happen?"


    Heres the problem with the parser mindset

    Interest in better performance eventually turns into a tailchasing pursuit of perfection:

    They do 400k dps you want 410k..they do 410 you now demand 420..they do 420 you demand 430..it becomes an obsession with numbers to the point you have the absolute stupidity and FUTILITY of tunnel vision.

    Whats next, spreadsheets, inspections, number crunching to the point of utter absurdity?

    WOW went down that path and GOD has it cost them.............

    Kazhar: Ill share a saying I learned at an early age when it comes to gaming and that kind of attitude.

    "There is hope, love, laughter and enjoyment in a game when you mix in simple human error.

    There is NONE WHATSOEVER in the icy perfection of a machine."
    I have to ask, what did a group say to you in the past? Cause this seems personal for you. Everyone here for the most part knows it will never happen, but despite that you seem personally offended by the idea of parsing being even talked about openly. Tell us your story.
    (0)
    Quote Originally Posted by Bellsong View Post
    Okay boomer.

  10. #320
    Player Kazhar's Avatar
    Join Date
    Apr 2022
    Posts
    564
    Character
    Kazek Amilia
    World
    Twintania
    Main Class
    Reaper Lv 90
    Quote Originally Posted by VelKallor View Post
    My God, so you mean players make mistakes? OUTRAGEOUS. OFF WITH THEIR HEADS I say...

    Who decides what is "optimum". You? Firemage? A spreadsheet? A simulator? Some guy on a website? There IS no standard because the definition of "optimum" veers wildly from person to person.
    I really have no idea what I said that makes you so energetic about it.
    Sometimes missing a single mitigation is the difference between a clear and a wipe. I'd like to see you try to argue that a missed mitigation is nothing important in Ultimate content, where it already takes you 15 minutes of semi perfect play to reach that point EACH pull. I get that you hate that kind of content and it's not for you, but then why are you acting like you have any idea what you're talking about?

    "What do you mean you missed your mitigation, thats not doing your job"
    Yes, that's not doing your job. In savage you can wing it and be caried by your healers (and again, that's not even true in some fights like P8S), but in fights like DSR EVERYONE has to do it or else you're literally throwing the pull, that's the reality of that content. All you're showing in that post is that you truly have no idea what high-end content even looks like.

    Interest in better performance eventually turns into a tailchasing pursuit of perfection
    Yes, this is the literal point. High requirements of execution are the reason people find it fun in the first place. Said pursuit of perfection is a game.
    (0)
    Last edited by Kazhar; 12-25-2022 at 02:39 PM.

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