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  1. #1
    Player
    Amenara's Avatar
    Join Date
    Apr 2019
    Posts
    1,040
    Character
    Rhela Tsurugi
    World
    Gilgamesh
    Main Class
    Viper Lv 100
    Quote Originally Posted by Deveryn View Post
    Is it really that widespread of a "problem" though? We've been doing this for how many years now? It's not perfect, but it's not really hurting the ability to complete the content. I get wanting to have more of your kit. I miss bits and pieces at times, but I don't think it's worth sacrificing time that could be spent on other legit improvements.
    Like I said, my problem is with how little of your kit you get from 1-60. I think the amount of effort to gameplay improvement would be well spent in redoing the level you earn skills, maybe in a weaker form that you can upgrade through traits. Balancing level 90 kits to Satasha isn't something I really care about as it only affects the level 90 player for the 10-15 minutes it takes to do the dungeon, but if you can make it so the level 15 player has a much better experience for the hours spent leveling at lower levels I think that is a worthwhile effort.
    (5)

  2. #2
    Player Deveryn's Avatar
    Join Date
    Aug 2020
    Posts
    2,724
    Character
    Deveryn Ev'liarsh
    World
    Excalibur
    Main Class
    Summoner Lv 100
    Quote Originally Posted by Amenara View Post
    Like I said, my problem is with how little of your kit you get from 1-60. I think the amount of effort to gameplay improvement would be well spent in redoing the level you earn skills, maybe in a weaker form that you can upgrade through traits. Balancing level 90 kits to Satasha isn't something I really care about as it only affects the level 90 player for the 10-15 minutes it takes to do the dungeon, but if you can make it so the level 15 player has a much better experience for the hours spent leveling at lower levels I think that is a worthwhile effort.
    They don't even spend that much time in there. Between MSQ and how much XP those dungeons give (2 or 3 levels), players only need to go there once and they move on to the next.
    (0)

  3. #3
    Player
    Amenara's Avatar
    Join Date
    Apr 2019
    Posts
    1,040
    Character
    Rhela Tsurugi
    World
    Gilgamesh
    Main Class
    Viper Lv 100
    Quote Originally Posted by Deveryn View Post
    They don't even spend that much time in there. Between MSQ and how much XP those dungeons give (2 or 3 levels), players only need to go there once and they move on to the next.
    The dungeons aren't the problem, the lack of skills from 1-60 is and the level you learn those skills is. That is my point about the whole thing. You reorganize when you learn skills, you fix the problem with having none of your kit when syncing in dungeons.
    (6)