from what i've heard DSR is the hardest encounter ever even though people are playing "brainded jobs that are impossible to screw up", so...It's funny, we called it braindead in ShB. But it's like preparing your doctorate thesis compared to what we have now. I'm impressed they managed to make WAR *that* dumbed down. If you're going to take away every meaningful opportunity for the player to screw up and lose significant amounts of DPS then you really should just make the combat completely automatic and make it purely based off of executing mechanics.
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