Page 5 of 6 FirstFirst ... 3 4 5 6 LastLast
Results 41 to 50 of 52
  1. #41
    Player
    Atelier-Bagur's Avatar
    Join Date
    Jan 2022
    Posts
    3,980
    Character
    Cordelia Emery
    World
    Coeurl
    Main Class
    Marauder Lv 82
    Quote Originally Posted by brokenghost View Post
    im aware of party finder, as i said, i will concede to never trying to make one and have never ran an alliance raid unsynced so im unsure how the different mechanics would be handles with less that 24 people. but it isnt just an issue for mhach, its an issue for ALL alliance raids past CT. when i want to farm the dark apocalypse items i could make a PF but we'd need a lot more than 7 others id assume. its a problem writ large and pretending like its not doesnt help. many more people use DF than PF. would appreciate a not snarky comment if you disagree with me.
    Let me say this, as someone whom doesnt have a lot of free time even. Ive farmed for glams in the Ivalice raids, the IVALICE....RAIDS... and had to contend to the queue times. It wasnt impossible for me to get what I want, especially when you ask people to nicely pass off certain pieces that you're looking for. I didnt use PF for it, I just queued normally and realistically I set an Ivalice raid run one per day. It got me what I wanted. And this is just one of many fabled glam runs in dungeons (my most recent one is farming Troia). So my point still stands, you can either do what I did and queue normally once per day, or make a PF to run these raids unsynced. This is not an issue, it also kinds helps skewing the rng in favor of those raids rather than CT for people too.
    (0)

  2. #42
    Player
    kaynide's Avatar
    Join Date
    May 2014
    Posts
    2,881
    Character
    Kris Goldenshield
    World
    Tonberry
    Main Class
    Gladiator Lv 100
    Quote Originally Posted by brokenghost View Post
    Who do I gotta blow to get those queue times? My Ivalice queues were each 40 min or more, and I was on tank lol
    And I appreciate your words : )

    I mean, it really just boils down to having realistic expectations of when other people are playing.

    If you want faster times, just queue when your server is active. Basically that servers “after dinner before bed” time slot and NOT like, a Tuesday afternoon while most people are at work/school or 4 am Wednesday.

    You will also have more luck closer to when the daily reset is, or the weekly wondrous tales/challenge log reset.
    (2)
    Last edited by kaynide; 12-10-2022 at 09:50 AM.

  3. #43
    Player
    Raven2014's Avatar
    Join Date
    Oct 2014
    Posts
    1,636
    Character
    Ribald Hagane
    World
    Gilgamesh
    Main Class
    Goldsmith Lv 50
    Quote Originally Posted by kaynide View Post
    I mean, it really just boils down to having realistic expectations of when other people are playing.
    Or, you can also say it boils down to the true end game (glam) requires some effort. It's just a difference kind of effort.

    Glam farm is still a battle when the content is relevant. Sure, the queue may be faster, but you also have to deal with weekly lock out, more competition, and the fight generally take longer. And in case of Ivalice, it was a LOT longer, there is a reason a lot of people depart Ivalice and never want to look back (me included), that place hold ... bad memories.


    So if you luck suck, you can theoretically spend the same amount of real time getting something you want from it, be it now or back then.
    (1)

  4. #44
    Player
    kaynide's Avatar
    Join Date
    May 2014
    Posts
    2,881
    Character
    Kris Goldenshield
    World
    Tonberry
    Main Class
    Gladiator Lv 100
    Quote Originally Posted by Raven2014 View Post
    Or, you can also say it boils down to the true end game (glam) requires some effort. It's just a difference kind of effort.

    Glam farm is still a battle when the content is relevant. Sure, the queue may be faster, but you also have to deal with weekly lock out, more competition, and the fight generally take longer. And in case of Ivalice, it was a LOT longer, there is a reason a lot of people depart Ivalice and never want to look back (me included), that place hold ... bad memories.


    So if you luck suck, you can theoretically spend the same amount of real time getting something you want from it, be it now or back then.
    While true, you do also have options.

    My point was to remove as many variables as possible.
    Long queues? Try to run at peak hours.
    Competitive for drops? Low man it unsync’d with friends. Need not even finish the full raid.

    You can remove many variables and leave it to straight RNG.
    (0)
    Last edited by kaynide; 12-10-2022 at 11:01 AM.

  5. #45
    Player
    Atelier-Bagur's Avatar
    Join Date
    Jan 2022
    Posts
    3,980
    Character
    Cordelia Emery
    World
    Coeurl
    Main Class
    Marauder Lv 82
    Quote Originally Posted by kaynide View Post
    While true, you do also have options.

    My point was to remove as many variables as possible.
    Long queues? Try to run at peak hours.
    Competitive for drops? Low man it unsync’d with friends. Need not even finish the full raid.

    You can remove many variables and leave it to straight RNG.
    Ditto on that last point. If you actually look up which bosses and or chests drop the items you need, you dont even need to do the whole thing. Even then if it happens that the 1st and last boss drops it, its faster to do retry from there till you get it to drop at the 1st boss ( speaking from experience when I ran Troia for a Maiming body piece)
    (2)

  6. #46
    Player
    Avoidy's Avatar
    Join Date
    Jun 2020
    Posts
    1,283
    Character
    Chadhadai Oronir
    World
    Balmung
    Main Class
    Ninja Lv 83
    I love how all this forum is are people submitting occasionally useful ideas (a token pity system for araid drops) and then the dev team doesn't even read them and 80% of the replies are fanboys pretending the op's grievance isn't really an issue because some awful alternative option exists that doesn't address the main issue (that raid? run it 12 times with 3 people instead of 24! disregard the fact that the rng issue is still a factor, problemo solved! need a house? move to materia! plenty of homes there. problem solved. feel like your job's dumbed down? just play another game! problem solved!), or some armchair SE-exec will step in to write you a five paragraph essay about why it's "just not possible" to implement something every other game has done 10 years ago, even though he literally knows as much about the inner workings of this game as anyone else posting here, until eventually the thread gets derailed and becomes about something else entirely.

    Honestly a simple one way suggestion box would be more useful at this point. This place blows.
    (7)

  7. #47
    Player
    Jeeqbit's Avatar
    Join Date
    Mar 2016
    Posts
    7,622
    Character
    Oscarlet Oirellain
    World
    Jenova
    Main Class
    Warrior Lv 100
    Quote Originally Posted by Avoidy View Post
    pretending the op's grievance isn't really an issue because some awful alternative option exists that doesn't address the main issue (that raid? run it 12 times with 3 people instead of 24! disregard the fact that the rng issue is still a factor, problemo solved!
    The suggestion to run it lots of times with 3 people is not disregarding that it's a problem, nor it is saying that there shouldn't be some sort of token system. It's just suggesting a practical solution that increases the chance of looting something by reducing the competition, while also increasing the speed if you can kill the enemies fast enough yet.

    If they were only suggesting a token system, that would be fair enough. But the OP also said "24 is a lot more than 8 and I struggle finding 8 people a lot of the time", suggesting they didn't know it could be unsynced with 3 people and that's why those answers came up.

    Honestly a simple one way suggestion box would be more useful at this point. This place blows.
    I think SE wants ideas to be scrutinized on the forums. What is an idea if SE can't see how that idea would be received by people?
    (3)
    In other news, there is no technical debt from 1.0.
    "We don't have ... a technological issue that was carried over from 1.0, because ARR was meant to kind of discard what we had from 1.0 and rebuild it from the engine."
    https://youtu.be/ge32wNPaJKk?t=560

    Quote Originally Posted by Jeeqbit View Post
    Want to know why new content will never last more than 20 minutes? Full breakdown:

  8. #48
    Player
    kaynide's Avatar
    Join Date
    May 2014
    Posts
    2,881
    Character
    Kris Goldenshield
    World
    Tonberry
    Main Class
    Gladiator Lv 100
    Quote Originally Posted by Avoidy View Post
    I love how all this forum is are people submitting occasionally useful ideas (a token pity system for araid drops) and then the dev team doesn't even read them and 80% of the replies are fanboys pretending the op's grievance isn't really an issue because some awful alternative option exists that doesn't address the main issue (that raid? run it 12 times with 3 people instead of 24! disregard the fact that the rng issue is still a factor, problemo solved! need a house? move to materia! plenty of homes there. problem solved. feel like your job's dumbed down? just play another game! problem solved!), or some armchair SE-exec will step in to write you a five paragraph essay about why it's "just not possible" to implement something every other game has done 10 years ago, even though he literally knows as much about the inner workings of this game as anyone else posting here, until eventually the thread gets derailed and becomes about something else entirely.

    Honestly a simple one way suggestion box would be more useful at this point. This place blows.
    Considering most pity systems require like 50 to 100 runs before a guaranteed exchange (See EX mounts; Rathalos), I'm just not sure there are THAT many people running a specific raid that many times for a single specific item.

    That said, it's not a bad idea to allow something like 10x of a raid coin to get any one specific item the raid drops.

    It just really boils down to "is that worth taking dev time away from other projects, or are people likely to get the item they want anyway after 10ish runs?"
    (1)

  9. #49
    Player
    Saraide's Avatar
    Join Date
    Jun 2021
    Posts
    3,082
    Character
    Saraide Derosa
    World
    Odin
    Main Class
    Dark Knight Lv 100
    Quote Originally Posted by brokenghost View Post
    Who do I gotta blow to get those queue times? My Ivalice queues were each 40 min or more, and I was on tank lol
    And I appreciate your words : )
    Tanks have a disadvantage on alliance raids as the party composition is different to other content. In 8 player content you have 2 tanks, 2 healers and 4 dps, in alliance raids you have 1 tank, 2 healers and 5 dps. This is why alliance raid has dps in need so often compared to other roulettes.
    (1)

  10. #50
    Player
    Conadrium's Avatar
    Join Date
    Aug 2022
    Posts
    122
    Character
    Perrin Aybarah
    World
    Exodus
    Main Class
    Gunbreaker Lv 90
    Quote Originally Posted by brokenghost View Post
    Who do I gotta blow to get those queue times? My Ivalice queues were each 40 min or more, and I was on tank lol
    And I appreciate your words : )
    For alliance raid that actually INCREASES your queue a lot of the time. Remember of 24 players in every queue only 3 are tanks. 6 are healers, and 15 are dps. That’s why AR is the only one you can consistently get the dps bonus for queuing.
    (0)

Page 5 of 6 FirstFirst ... 3 4 5 6 LastLast