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  1. #1
    Player
    Llynethil's Avatar
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    Feb 2021
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    266
    Character
    Llynethil Kindle
    World
    Balmung
    Main Class
    Botanist Lv 90
    Healer sets nothing in FF14, and that's coming from someone who mainly plays one and does dungeons daily.

    Tank just goes sprinting in and pulls as much as they know they can handle or hit the wall, rest follow him and do their thing.

    Because, who wipes in dungeons?

    Exactly, you almost never wipe, because they're not that hard to do at all, and in the tiny 1% offchance you do wipe, you can slow down sure, but other then that, tank pulls and sets the pace, period.
    (0)

  2. #2
    Player Gserpent's Avatar
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    Mar 2021
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    800
    Character
    Grinning Serpent
    World
    Maduin
    Main Class
    Culinarian Lv 90
    Quote Originally Posted by Llynethil View Post
    Healer sets nothing in FF14, and that's coming from someone who mainly plays one and does dungeons daily.

    Tank just goes sprinting in and pulls as much as they know they can handle or hit the wall, rest follow him and do their thing.

    Because, who wipes in dungeons?

    Exactly, you almost never wipe, because they're not that hard to do at all, and in the tiny 1% offchance you do wipe, you can slow down sure, but other then that, tank pulls and sets the pace, period.
    Again: no. The healer is who sets the pace. Prior to tanks getting their EW skills, they *cannot* survive a full W2W with a healer that's asleep at the wheel. Nor can the healer keep the tank alive if the DPS aren't doing their jobs.

    Go pull W2W in Mt. Gulg with a weak healer or bad DPS and tell me again that it's the tank that sets the pace.
    (1)

  3. #3
    Player
    dspguy's Avatar
    Join Date
    Aug 2013
    Posts
    1,667
    Character
    Jain Farstrider
    World
    Leviathan
    Main Class
    Marauder Lv 100
    Quote Originally Posted by Llynethil View Post
    Healer sets nothing in FF14, and that's coming from someone who mainly plays one and does dungeons daily.

    Tank just goes sprinting in and pulls as much as they know they can handle or hit the wall, rest follow him and do their thing.
    Tanks set the pace. If somethings goes wrong, it is normally a discussion between the tank and healer. But the tank does set the pace. Side note, I had one healer once that rescued me backwards as a "hint" to not pull more. I took that hint. We probably could have handled it and chances are, there will be a time when the healer learns how to use their healer kit more efficiently. But, I don't berate the healer. It's a tough job and this is a video game, it shouldn't be stressful.
    (0)

  4. #4
    Player Gserpent's Avatar
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    Mar 2021
    Posts
    800
    Character
    Grinning Serpent
    World
    Maduin
    Main Class
    Culinarian Lv 90
    Quote Originally Posted by dspguy View Post
    Tanks set the pace. If somethings goes wrong, it is normally a discussion between the tank and healer. But the tank does set the pace. Side note, I had one healer once that rescued me backwards as a "hint" to not pull more. I took that hint. We probably could have handled it and chances are, there will be a time when the healer learns how to use their healer kit more efficiently. But, I don't berate the healer. It's a tough job and this is a video game, it shouldn't be stressful.
    Again: you're just wrong, dude. Especially below EW levels, see how far you get without the healer keeping you alive. If you pull more than what your healer is capable of handling (maybe they're spamming Cure instead of Cure 2 because they think they need to worry about mana efficiency or something, or they're an SCH that thinks they should spam Physick and not Adlo), you will die.

    That, then, pretty clearly indicates that it's the *healer* that defines the pace of the dungeon, at least in a very reductive sense. In a more practical sense, dungeons are so easy that as long as you're okay with single pulling, you don't really "need" any role. I've cleared tons of dungeons with afk/disconnected tanks, healers, DPS, etc. It slows the group down, but it doesn't stop it. Even most bosses can be done without a tank, healer, etc.
    (0)

  5. #5
    Player
    Magikazam's Avatar
    Join Date
    May 2022
    Posts
    368
    Character
    Omori Oatmeal
    World
    Malboro
    Main Class
    Summoner Lv 91
    Quote Originally Posted by Gserpent View Post
    Again: you're just wrong, dude. Especially below EW levels, see how far you get without the healer keeping you alive. If you pull more than what your healer is capable of handling (maybe they're spamming Cure instead of Cure 2 because they think they need to worry about mana efficiency or something, or they're an SCH that thinks they should spam Physick and not Adlo), you will die.

    That, then, pretty clearly indicates that it's the *healer* that defines the pace of the dungeon, at least in a very reductive sense. In a more practical sense, dungeons are so easy that as long as you're okay with single pulling, you don't really "need" any role. I've cleared tons of dungeons with afk/disconnected tanks, healers, DPS, etc. It slows the group down, but it doesn't stop it. Even most bosses can be done without a tank, healer, etc.
    Legit depend on the tank you get and the level of the dungeon. GNB at level 50 get so much survivability that your healer got time to dps. Warrior past a certain level don't even need anything else than a regen/fairy. Of course if the healer and dps do jackshit the tank will die. but that dosent mean they are in charge of the pace.

    Generally speaking Tank will de-facto do big pull and adjust to the healer if need be.
    (1)

  6. #6
    Player
    dspguy's Avatar
    Join Date
    Aug 2013
    Posts
    1,667
    Character
    Jain Farstrider
    World
    Leviathan
    Main Class
    Marauder Lv 100
    Quote Originally Posted by dspguy View Post
    Tanks set the pace.
    Quote Originally Posted by Gserpent View Post
    Again: you're just wrong, dude. ... That, then, pretty clearly indicates that it's the *healer* that defines the pace of the dungeon,
    Not so sure about that.

    It is generally accepted that "setting the pace" means to be in front. Think pacesetter in a marathon race or a pace car. They aren't in the back or the middle. They are in the front. How many dungeons do you run where the healer is in front making all of the pulls. Clearly, I guess everyone else is playing the game wrong.

    And as I said in my previous post, if something goes wrong - the tank and healer confer about it. So there is communication, when necessary.
    (0)

  7. #7
    Player Gserpent's Avatar
    Join Date
    Mar 2021
    Posts
    800
    Character
    Grinning Serpent
    World
    Maduin
    Main Class
    Culinarian Lv 90
    Quote Originally Posted by dspguy View Post
    Not so sure about that.

    It is generally accepted that "setting the pace" means to be in front. Think pacesetter in a marathon race or a pace car. They aren't in the back or the middle. They are in the front. How many dungeons do you run where the healer is in front making all of the pulls. Clearly, I guess everyone else is playing the game wrong.

    And as I said in my previous post, if something goes wrong - the tank and healer confer about it. So there is communication, when necessary.
    How far do racecars get without their pit crew?
    (0)

  8. #8
    Player
    dspguy's Avatar
    Join Date
    Aug 2013
    Posts
    1,667
    Character
    Jain Farstrider
    World
    Leviathan
    Main Class
    Marauder Lv 100
    Quote Originally Posted by Gserpent View Post
    How far do racecars get without their pit crew?
    The pace car has nothing to do with the pit crew.
    (0)

  9. #9
    Player Gserpent's Avatar
    Join Date
    Mar 2021
    Posts
    800
    Character
    Grinning Serpent
    World
    Maduin
    Main Class
    Culinarian Lv 90
    Quote Originally Posted by dspguy View Post
    The pace car has nothing to do with the pit crew.
    Literally any of the cars on the track that are going for numerous laps need their tires changed and other elements addressed. Skipping pit stops is how wrecks happen. The pace car also fucks off after a few warm-up laps and only pops back up during caution periods.

    It's a bad analogy. And you're still wrong, regardless. Why are you so stubborn about this? Why can't you just accept that your view on things isn't correct?
    (0)