Quote Originally Posted by dspguy View Post
In EQ, Monks were preferred as pullers, and they were clearly DPS.
In EQ2, Monks were also pullers, but they were strangely considered tanks (the least tanky of the tanks).
FFXI (as noted earlier), pulls were commonly done by any party member that made sense. I saw tanks do it, healers, bards, DPS. But, I'd say it non-tanks were in the majority.
In LOTRO, tanks were pullers. I don't recall the reasoning why, but generally speaking, they were pullers.
In Vanguard (which was supposed to be a new-age EQ1), tanks were pullers. Enemies hit too hard and seemed to always be faster than players, so it was tough for anyone else to pull.
In WoW, I think it was commonly the tank, but other jobs were also viable. In some instances, it was more about pulling to not aggro everything else and experience was more important than the class doing it.

FFXIV is different in that the meta is for the pull to always be wall-to-wall. The goal is to aggro everything. It isn't like nearly every other game where you are excising only a few mobs since anything more would overrun your party.
But that's talking about content where there were specific reasons it would be better for a DPS to pull instead of the tank. Tanks many times would not have any ranged abilities so if you wanted to separate part of a pack out to kill first before getting to the rest, you needed a DPS to pull. Same if you needed to use crowd control - DPS had those tools while the tank rarely had more than a stun or interrupt that would only work in melee range.

Those situations are not an issue in this game. I don't know if they were in the distant past but they're certainly not an issue now. There are no reasons to have a DPS pull here in dungeons, It is always safer to let the tank do it so mobs are coming straight to the tank instead of scattering.