OP, a lot of these changes suggested are just... A 15s duration Invuln on a 2min CD? That's potentially 1/8th of your gameplay with the invuln effect being in effect, 12.5% uptime, what? Shadowbringer 900 potency so it can feel even worse to not-crit, what?

Off the top of my head, I think they should introduce Oblation at like, way earlier levels (maybe 45 alongside Dark Mind) to address the 'DRK is squishy until TBN' issue, then at it's current level, trait upgrade it to have 2 charges. That seems like a change they could actually do